About Ark Extinction Titans
From Steam WorkshopExtinction Titan enhancements This is a little mod I made for our Server Cluster. Just to be clear, this mod is designed for our desires and needs and may not fullfill your wishes. It will work best…
Extinction Titan enhancements
This is a little mod I made for our Server Cluster. Just to be clear, this mod is designed for our desires and needs and may not fullfill your wishes.
It will work best on hosted and dedicated Servers where the world is continuesly loaded.
Gameusersettings INI - These are also the default values if nothing is set!:
[ARK_ExtinctionTitans] DisableStarvation=false DisableDownloadTime=false DownloadMaxHealth=false FoodConsumtionMultiplier=1 InitialFoodValue=864 StarvationHealthRate=-100 UniqueIceTitan=True UniqueDesertTitan=True UniqueForestTitan=True UnlimitedHealthRegeneration=false PreventStructureDemolition=true
!ATTENTION! In Vanilla standard the Titans will be deleted if the Server restarts and more than one Titan of each kind is on the Map! This is Vanilla logic and can not be changed for now.
This is really stupid if you want to have multiple Titans of the same class with Bases. The Mod will swap the standard Vanilla Titan in Runtime to a new "not unique" class. This will only be done if you set the corresponding Unique Titan Setting in the INI File to "false".
Be aware of the fact, that if you have choosen e.g. "UniqueForestTitan" to be "false" all standard Vanilla Forest Titans will be destroyed once you / the Server loads the map and will be swapped against the new ones! Any Base Buildings on those Vanilla Titans will also be destroyed (only if you set "PreventStructureDemolition" to false)!!!
Best you can do is make a backup of your Savegame before trying this Mod!
Additional info:
"FoodConsumptionMultiplier", "StarvationHealthRate" and "InitialFoodValue" will have no effect if "DisableStarvation" is set!
"InitialFoodValue" is not the Food itself. It\'s only the maximum Food the Titan will have in its stats. This is most likely only relevant for Downloading.
"DownloadMaxHealth" will keep the tamed Health on Download. Anyway the Titan will have to recover Health due to the download (Standard ARK Feature).
"UnlimitedHealthRegeneration" will only work if the Titan has enough food! (take a look at "DisableStarvation" setting)
"PreventStructureDemolition" will prevent Titans from swapping to a non unique class if set to true (by default). This will ensure that you will not loose your base buildings.
This mod should be stackable. It will only change the standard Vanilla Titan (Kaiju) Settings and added childs.
For an easy Transfer of Titans between your Worlds check out Dino Storage v2!
Future addons:
Planned: Customizable Extinction Arena Cooldown Time
Copyright 2020
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 6 yr ago.
Ark Extinction Titans on Nxeon
From our catalogue- One-click install
- Supported on Nxeon ARK: Survival Evolved servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- ARK — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2020-10-14, released 2020-10-14
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Ark Extinction Titans.
Run Ark Extinction Titans on a ARK: Survival Evolved server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- ARK: Survival Evolved
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorSharkNorrisTM, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
