About Better Hardcore Plus / Death Penalties
From Steam WorkshopMake your server more liable for the long-term by adding a configurable death penalty. This mod encourages new players to join an older server since the levels of existing players do not just…
Make your server more liable for the long-term by adding a configurable death penalty. This mod encourages new players to join an older server since the levels of existing players do not just increase over time. Use the large set of configuration options to allow stealing or sharing of experience or grant buffs after death to encourage players to play on. Character resets can be limited to player and tamed dino kills to reduce frustration.
Do not enable hardcore in the server settings! This mod realizes hardcore gameplay without the need of creating new characters, rejoining your tribe and retaming your dinos.
Mod Id: 684970590
Configuration
This mod can be configured using the GameUserSettings.ini configuration file. The following default configuration will be added automatically.
[BetterHardcorePlus] playerDamageOnly=False ExperienceLeftFactor=0.1 ReduceLevel=0 RecoverableExperienceFactor=0.5 TokenCount=3 CorpseTokenCount=3 BuffDurationBase=0.0 BuffDurationLevelBase=10.0 BuffDurationLevelFactor=2.0 BuffExperienceFactor=2.0 HardcoreNotice=Be aware. You will loose engrams and experience on death. HardcoreNoticeDuration=8.0 DeathMessage=NAME died at level LEVEL DeathMessageDuration=8.0 ResetMessage=Your character has been reset. ResetMessageDuration=8.0
Death Behaviour
The behaviour of this mods depends highly on the above configuration options. When the player spawns: > if the HardcoreNotice text is set => display the hardcore notice for the spawning player, it is visible for HardcoreNoticeDuration seconds When the player dies: > if playerDamageOnly is set to True and the player character is not killed by a player or a tamed dino => do nothing and cancel all following actions > if the DeathMessage text is set => display the death message for all online players, note that NAME will be replaced with the name and LEVEL with level of the character that died (case sensitive), also you will hear the death cannon as it is known from the seventh victim/hunger games, it is visible for DeathMessageDuration seconds > if ReduceLevel equals 0 => the player experience is set to totalExperienceBeforeDeath * ExperienceLeftFactor => the player will loose all engrams and assigned level up points > if ReduceLevel equals 1 => the player experience is set the minimal experience of the current level, e.g. the progress inside the current level is lost > if ReduceLevel is larget then 1 => the player experience is set the minimal experience of level levelBeforeDeath - ReduceLevel + 1 => the player will loose all engrams and assigned level up points > the buff duration is calculated as buffDuration = BuffDurationBase + levelBeforeDeath * (BuffDurationLevelBase + levelBeforeDeath * BuffDurationLevelFactor) > calculate total amount of tokens as totalTokenCount = TokenCount + CorpseTokenCount > if the total amount of tokens equals 0 => if the buff duration equals 0 ==> nothing happens, this is the worst kind of death, only the ExperienceLeftFactor can provide for some solace => if the buff duration is greater then 0 ==> the veterancy buff is applied immediately to the players character and will last for the calculated buff duration during which it will increase the experience gained by BuffExperienceFactor, this means that the player can not choose when to use it which forces him to play on > if the total token count is greater then 0 => the amount of tokens placed into the corpses inventory is CorpseTokenCount, decide how lucrative it is to kill players => the amount of tokens placed into the players inventory after respawn is TokenCount, these can be shared with other players, if it is not wanted increse the ExperienceLeftFactor instead and set TokenCount to 0 => if the buff duration equals 0 ==> the recoverable experience is calculated as recoverableExperience = (totalExperienceBeforeDeath - totalExperienceAfterDeath) * RecoverableExperienceFactor ==> the experience gained by consuming tokens is set to tokenExperienceGained = recoverableExperience / totalTokenCount, the veterancy buff is not applied => if the buff duration is greater then 0 ==> the veterancy buff duration is set to buffDuration / totalTokenCount and it will increase experience gained by BuffExperienceFactor ==> consuming tokens will apply the veterancy buff to the palyers character, note that it is not stackable When the player spans after death: > if the ResetMessage text is set => display the resetmessage for spawned player, note that all changes to the character are applied once the player respawns to ensure that the player is online and knows what is going on, it is visible for ResetMessageDuration seconds
Compatibility
This is a clean/stackable mod. It does not contain any modded core files, which actually was the biggest challenge (all logic is inside buffs that are applied to the playing characters and a single central control actor).
Want to play hardcore?
This mod was created because we love to play hardcore. If you are running this mod, please list your server in the discussions section or PM me and I will promote it.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 8 yr ago.
Better Hardcore Plus / Death Penalties on Nxeon
From our catalogue- One-click install
- Supported on Nxeon ARK: Survival Evolved servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- ARK — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2018-09-07, released 2018-09-07
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Better Hardcore Plus / Death Penalties.
Run Better Hardcore Plus / Death Penalties on a ARK: Survival Evolved server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- ARK: Survival Evolved
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Authorelunder, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
