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Better MEKs! Now with Titan Mek! (Discontinued) (OPEN SOURCE)

by WrierGold · for ARK: Survival Evolved

----Better Meks! Now with Titan Mek!---- OPEN SOURCE Currently i will not be updating this mod anymore. Currently i will not be updating this mod anymore. Currently i will not be updating this mod…

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8 yr agoLast updated
Steam WorkshopSource

About Better MEKs! Now with Titan Mek! (Discontinued) (OPEN SOURCE)

From Steam Workshop

----Better Meks! Now with Titan Mek!---- OPEN SOURCE Currently i will not be updating this mod anymore. Currently i will not be updating this mod anymore. Currently i will not be updating this mod…

----Better Meks! Now with Titan Mek!----

OPEN SOURCE

Currently i will not be updating this mod anymore.

Currently i will not be updating this mod anymore.

Currently i will not be updating this mod anymore.

[h1] Why? -Lost interest in Ark as a whole, real life took over -Mod is part of a life I've left behind and won't ever return to -I was never interested or good at Unreal Engine coding in the first place (This mod was made by just copying code) -The ambition of the mod became beyond my qualifications [/h1]

Currently i will not be updating this mod anymore.

Currently i will not be updating this mod anymore.

Currently i will not be updating this mod anymore.

PLEASE READ THE ENTIRE DESCRIPTION BEFORE ASKING QUESTIONS, THANK YOU!

MAKE SURE THE .INI SETTINGS ARE IN YOUR GAMEUSERSETTINGS.INI, OR ELSE THE MEKS WILL NOT MOVE!!!

Basically like the regular Meks, but better in every way!

[h1]

Don't Forget to Rate, and Favorite!!! [/h1]

This mod adds in a different version of the Mek in Extinction, basically removing everything that made you not wanna use it. For example, high fuel consumption, heat meter, annoying stamina/health regeneration, starving etc. Along with adding stuff that was clearly missing that the devs didn't have any time left to add.

[h1] ----More about the mod: [/h1]

These new 'Enhanced Meks' can be crafted at the same level as the regular Mek. You can obtain an Unassembled Enhanced Mek by crafting it in the Mek Crafting Table. All crafted Meks will spawn at level 51, unless you can use some sort of upgrader. Since you won't be able to get it from Supply Drops, the leveling will make up to that.

Things that have been added include:

1. A Proper Running Animation, On the vanilla Mek the devs decided it would be an excellent idea to just speed up the walking animation and use that as the running instead of using the awesome Charge animation they had in the devkit.

2. Added Missing Sounds, Also for some reason the devs didn't add any sound to the 360 turning animations, which made it look pretty boring on the vanilla Mek. In my version there is now footstep sounds and dust coming off when stepping around.

3. Improved Sounds, I didn't think some of the sounds it made felt that heavy, especially on the landing animation. So i added more of a thud to that, and changed the hover sound to sound a bit more firey.

4. Moved Third Person Camera, The vanilla Mek felt kinda lame when it had the camera in the middle, like any generic creature in the game. So i decided to move it to the side, which in my opinion looks 1000x better, and also makes it a lot easier to aim. This is honestly how it should've been in the main game.

5. Level Up, Enhanced Meks can now level up, enabling you to increase it's Health, Stamina, Melee, etc.

6. Enhanced Modules, I've also added new attachment modules that have no durability, because i thought the 'loses durability everytime un-equiped' thing was kinda dumb, and the weight was waaaaay to high, they literally weigh as much as the Titanosaur saddle!

7. Fuel/Heat, Fuel consumption on the gun was too much i felt, i decreased it by a lot, but if it turns out to be too OP i'll turn up the consumption a bit. Heat has been removed, it's literally there to cause unescessary nerfs.

8. Jumping, Jumping velocity has been increased by quite a bit, i absolutely hated the vanilla jump, couldn't get anywhere with it.

9. Buff Immunity, The Enhanced Meks are immune to fire and radiation, it just doesn't make sense for a robot to start burning or get radiation poisoned.

10. No Damage to OSDs or Element Nodes, Enhanced Meks no longer cause damage to either OSDs or Element Nodes, making them essential for doing these activites with them.

11. Rocket Firing Animation and Sounds, An unused animation has been added so that the Mek leans in when firing Rocket Pods, and plays an unused firing sound.

12. Attachement Projectiles, The vanilla Rocket Pods were absolutely horrible, as soon as you fired them on the vanilla Mek they would just dissapear, making them almost useless. With the Enhanced rocket pod, it actually lets all the rockets travel to their target and explode, making them very devestating. The Lightweight Cannon Shell travels much faster, enabling you to hit Titan corruption nodes much easier.

[h1] ----What attacks does it have?: [/h1]

Same attacks as the vanilla Mek.

-Left Click: Sword.

-Hold Right Click: Aim Gun.

-C button: Use attached backpack module.

[b] NEW! Titan Mek! (Not the Mega Mek) Basically twice as big as the regular Mek, and is crafted in the Mek Bench with 4x as much materials as the regular Enhanced Mek costs. The Titan Mek is stronger than the regular Mek and should feel very different from it. However it takes more stamina when attacking and running, and flying costs a lot of Element (About 4% per sec while flying).

Mek Docking Station, Currently is just for decoration, until i can come up with a useful purpose for it. But for now it's just a cool place where you can park your Meks.

[/b] Attacks:

-Left Click: Does the regular sword swing

-Holding Right Click, and then pressing Left Click will perform a punch

[/b]

SPAWNCODES

Mod ID: 1588542678

Gameusersettings.ini

[BetterMek] HoverDamage=100.000000 HoverFuelCostPerSecond=1.000000 PistolFuelCostPerSecond=0.950000 RunningSpeed=1.250000 WalkingSpeed=1.000000 TitanHoverDamage=400.000000 TitanHoverFuelCostPerSecond=4.000000 TitanRunningSpeed=1.400000

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 8 yr ago.

Better MEKs! Now with Titan Mek! (Discontinued) (OPEN SOURCE) on Nxeon

From our catalogue
One-click install
Supported on Nxeon ARK: Survival Evolved servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
ARK — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2019-04-06, released 2019-04-06

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Better MEKs! Now with Titan Mek! (Discontinued) (OPEN SOURCE).

Run Better MEKs! Now with Titan Mek! (Discontinued) (OPEN SOURCE) on a ARK: Survival Evolved server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Workshop

Its source category doesn’t say more about what it does, so NxLabs lists it under Other.

Compatibility

Game
ARK: Survival Evolved

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorWrierGold, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Better MEKs! Now with Titan Mek! (Discontinued) (OPEN SOURCE), answered

Generated from the mod’s own source data.

Is it free?

Yes. Better MEKs! Now with Titan Mek! (Discontinued) (OPEN SOURCE) is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Better MEKs! Now with Titan Mek! (Discontinued) (OPEN SOURCE) on a ARK: Survival Evolved server.

Deploy in about a minute from $14.99 a month, then add Better MEKs! Now with Titan Mek! (Discontinued) (OPEN SOURCE) in one click.