Source-checkedCreatures & NPCs

C.N.C. satellite mod

by milokamilo · for ARK: Survival Evolved

Currently edited: (to fit to my TC mod- "20+ NEW CREATURES AND REALISM TWEAK") -BARY: much slower but a bit bigger and tougher; interested in fish mainly... so with small aggro range and lvl. The out…

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9 yr agoLast updated
Steam WorkshopSource

About C.N.C. satellite mod

From Steam Workshop

Currently edited: (to fit to my TC mod- "20+ NEW CREATURES AND REALISM TWEAK") -BARY: much slower but a bit bigger and tougher; interested in fish mainly... so with small aggro range and lvl. The out…

Currently edited: (to fit to my TC mod- "20+ NEW CREATURES AND REALISM TWEAK") -BARY: much slower but a bit bigger and tougher; interested in fish mainly... so with small aggro range and lvl. The out of place crazy-stunnin' skill taken away (check Basil..). -BASIL: can move faster; can fight back if attacked (but not tenacious); secondary attack is a stunning sound-wave-strike!.. stopping non-huge creatures in a med-small range for 5 seconds; no manta-followers... (just dolphins). -PURLO*: can no longer just 'fly' into You from underground from a big distance... jump range much reduced, 'stunning' works only for 2 seconds (and against small creatures). A bit faster. Smaller aggro range. Spawns at the Redwoods. -THYLACO* - base version left to be, cause it is done this way that every edit ruins climbing skill. You may use my non-climbing version (Thylacoleo_Character_BP2) but yes, You have to choose between OP& non-realistic and climbing-unable...;/ -MICROR - easier to kill and more timid in AI; shorter stun-effect; smaller aggro range; using Quetz-spawner to spawn; EEL- much less agressive and with shorter attack range (+bit less DMG for wild ones); -IGUANODON: more HP and TP, bit slower, smaller jump, more herding-advantages... spawning in groups (from Titano's spawner); -EQUUS: weaker in climbing, slower in swimming, lower jump; spawning in groups of 1-3 specimens at Gigano's spawner; with easier to craft saddle; -adequate nerf of horse's, Bary's and Igua's saddles; -ICHTHIORNIS: less damage, non aggressive towards innocent passers-by...; added to 'InlandWaters', to add it to the Beach-spawner use this (in game.ini): ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="GigaSpawner",EntryWeight=10.0,NPCsToSpawnStrings=("Ichthyornis_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="Ichthyornis_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1) ) ) -DAEODON: no magic healing (still regenerates pretty fast); nerfed jump and HP; new attack added; (requires adding manually to spawners via server's settings to don't be very rare); -KENTRO: 'impaled' silly effect reduced to one moment, nerfed HP and DMG a bit; less tenacious in attacking; MEGATHERIUM: slower and less aggressive; MEGALANIA: sprinting only at very short distances, instead of 'rabies' (lizards can't have it) it has a realistic effect of comodo dragon's venon - non-healing hemmorhage; fix for its broken attacks against wild dinos; HYAENO: a bit bigger, sometimes gives the 'rabies' buff with bittin'; * requires manual-adding to the Redwoods spawner.

MORE TO COME...

Additonal species: CERATOSAURUS- medium-sized pack hunter, its short legs don't give it big speed but their jaws are powerful and the bite is causing big bleeding; a pack of several Ceratos is a serious threat even to a big dino; Uses Megal's saddle; (using Unicorn-spawner); BOMBER-ANTS -with crushing mandibles, tamable and able to explode in a suicidal acid-blast attack if pisssed! (true feature of some ants...) ANTHRACOSAURUS- a huge amphibian, very cumbersome on land but pretty swift in the water; avoid its venomous bite that will cause prolonged weakness and blurred vision; Ridable in the water;

summon ceratosaurus_character_BP_C summon labir_character_BP_C summon AntBomber_character_BP_C

Additional weapons: NETGUN - "Blueprint'/Game/mods/dinoarena/PrimalItem_WeaponNetGun.PrimalItem_WeaponNetGun'" "Blueprint'/Game/mods/dinoarena/PrimalItemAmmo_NetGun.PrimalItemAmmo_NetGun'"

A donation link- to support work on my mods; every help appreciated!:

[URL=http://www.hostingpics.net/viewer.php?id=990070indeks.png][/url]

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 9 yr ago.

C.N.C. satellite mod on Nxeon

From our catalogue
One-click install
Supported on Nxeon ARK: Survival Evolved servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
ARK — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2017-08-21, released 2017-08-21

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of C.N.C. satellite mod.

Run C.N.C. satellite mod on a ARK: Survival Evolved server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Compatibility

Game
ARK: Survival Evolved

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓Authormilokamilo, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

C.N.C. satellite mod, answered

Generated from the mod’s own source data.

Is it free?

Yes. C.N.C. satellite mod is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run C.N.C. satellite mod on a ARK: Survival Evolved server.

Deploy in about a minute from $14.99 a month, then add C.N.C. satellite mod in one click.