About C.N.C. satellite mod
From Steam WorkshopCurrently edited: (to fit to my TC mod- "20+ NEW CREATURES AND REALISM TWEAK") -BARY: much slower but a bit bigger and tougher; interested in fish mainly... so with small aggro range and lvl. The out…
Currently edited: (to fit to my TC mod- "20+ NEW CREATURES AND REALISM TWEAK") -BARY: much slower but a bit bigger and tougher; interested in fish mainly... so with small aggro range and lvl. The out of place crazy-stunnin' skill taken away (check Basil..). -BASIL: can move faster; can fight back if attacked (but not tenacious); secondary attack is a stunning sound-wave-strike!.. stopping non-huge creatures in a med-small range for 5 seconds; no manta-followers... (just dolphins). -PURLO*: can no longer just 'fly' into You from underground from a big distance... jump range much reduced, 'stunning' works only for 2 seconds (and against small creatures). A bit faster. Smaller aggro range. Spawns at the Redwoods. -THYLACO* - base version left to be, cause it is done this way that every edit ruins climbing skill. You may use my non-climbing version (Thylacoleo_Character_BP2) but yes, You have to choose between OP& non-realistic and climbing-unable...;/ -MICROR - easier to kill and more timid in AI; shorter stun-effect; smaller aggro range; using Quetz-spawner to spawn; EEL- much less agressive and with shorter attack range (+bit less DMG for wild ones); -IGUANODON: more HP and TP, bit slower, smaller jump, more herding-advantages... spawning in groups (from Titano's spawner); -EQUUS: weaker in climbing, slower in swimming, lower jump; spawning in groups of 1-3 specimens at Gigano's spawner; with easier to craft saddle; -adequate nerf of horse's, Bary's and Igua's saddles; -ICHTHIORNIS: less damage, non aggressive towards innocent passers-by...; added to 'InlandWaters', to add it to the Beach-spawner use this (in game.ini): ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=( (AnEntryName="GigaSpawner",EntryWeight=10.0,NPCsToSpawnStrings=("Ichthyornis_Character_BP_C"))), NPCSpawnLimits=( (NPCClassString="Ichthyornis_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1) ) ) -DAEODON: no magic healing (still regenerates pretty fast); nerfed jump and HP; new attack added; (requires adding manually to spawners via server's settings to don't be very rare); -KENTRO: 'impaled' silly effect reduced to one moment, nerfed HP and DMG a bit; less tenacious in attacking; MEGATHERIUM: slower and less aggressive; MEGALANIA: sprinting only at very short distances, instead of 'rabies' (lizards can't have it) it has a realistic effect of comodo dragon's venon - non-healing hemmorhage; fix for its broken attacks against wild dinos; HYAENO: a bit bigger, sometimes gives the 'rabies' buff with bittin'; * requires manual-adding to the Redwoods spawner.
MORE TO COME...
Additonal species: CERATOSAURUS- medium-sized pack hunter, its short legs don't give it big speed but their jaws are powerful and the bite is causing big bleeding; a pack of several Ceratos is a serious threat even to a big dino; Uses Megal's saddle; (using Unicorn-spawner); BOMBER-ANTS -with crushing mandibles, tamable and able to explode in a suicidal acid-blast attack if pisssed! (true feature of some ants...) ANTHRACOSAURUS- a huge amphibian, very cumbersome on land but pretty swift in the water; avoid its venomous bite that will cause prolonged weakness and blurred vision; Ridable in the water;
summon ceratosaurus_character_BP_C summon labir_character_BP_C summon AntBomber_character_BP_C
Additional weapons: NETGUN - "Blueprint'/Game/mods/dinoarena/PrimalItem_WeaponNetGun.PrimalItem_WeaponNetGun'" "Blueprint'/Game/mods/dinoarena/PrimalItemAmmo_NetGun.PrimalItemAmmo_NetGun'"
A donation link- to support work on my mods; every help appreciated!:
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Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 9 yr ago.
C.N.C. satellite mod on Nxeon
From our catalogue- One-click install
- Supported on Nxeon ARK: Survival Evolved servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- ARK — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2017-08-21, released 2017-08-21
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of C.N.C. satellite mod.
Run C.N.C. satellite mod on a ARK: Survival Evolved server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- ARK: Survival Evolved
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Authormilokamilo, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
