Source-checkedCreatures & NPCs

Conquest (Alpha)

by GyozaGuy · for ARK: Survival Evolved

Introduction This is the humble beginning to a much larger mod (see full goal description below). This mod adds a structure that prevents all damage on tribe members, dinos, and structures within a…

18KDownloads
9 yr agoLast updated
Steam WorkshopSource

About Conquest (Alpha)

From Steam Workshop

Introduction This is the humble beginning to a much larger mod (see full goal description below). This mod adds a structure that prevents all damage on tribe members, dinos, and structures within a…

Introduction

This is the humble beginning to a much larger mod (see full goal description below). This mod adds a structure that prevents all damage on tribe members, dinos, and structures within a fairly large area; a neutral zone that can be used to protect all players and tamed dinos regardless of tribe; and structure protectors that protect all structures in range regardless of the owning tribe, but will not protect any players or dinos.

This mod is being designed to be used in conjunction with the AvatARK mod, located here: https://steamcommunity.com/sharedfiles/filedetails/?id=729171778

This is being uploaded in this early state so we can more easily test the mechanics with more players as we go along.

How to Use

Admins can spawn in the protector structures with the following command:

cheat giveitem "blueprint'/Game/Mods/Conquest/BaseProtector/Structure_BaseProtector.Structure_BaseProtector'" 1 1 0[/code]

To reiterate, the base protections apply to the following:
- Tribe members
- Tribe-owned dinos
- All structures belonging to the owning tribe

In order for the protection to work, the player placing it must be part of the tribe they want it to belong to.

Neutral areas that protect all players, structures, and tamed dinos regardless of tribe can be spawned with the following command:
[code]cheat giveitem "blueprint'/Game/Mods/Conquest/NeutralZone/Structure_NeutralZone.Structure_NeutralZone'" 1 1 0

Structure protectors that protect only structures (regardless of tribe) can be spawned with the following command:

cheat giveitem "blueprint'/Game/Mods/Conquest/StructureProtector/Structure_StructureProtector.Structure_StructureProtector'" 1 1 0[/code]

All protector structures will auto-protect structures in range every hour, and they also have a menu option to protect structures immediately.

If you want to ignore doors and storage boxes when protecting structures (for PvP), use the following .ini option:

[code][ConquestOptions]
IgnoreDoorsAndStorage=True

To Help Test

Join our Discord server, located here: https://discord.gg/6jmyTP7

We also have a server you can join, but you must join our Discord channel first.

Future Plans

In a nutshell, we wanted a way to play PvP but allow PvE players to enjoy the server as well and prevent alpha tribes from taking over the entire map. Our solution is the Conquest mod.

Each tribe would have a permanent safe zone on the map where PvP is disabled and they can build in peace and safety. At the start, the tribes can only harvest materials at their safe zone. In order to get supplies elsewhere, tribes will need to "capture" the area with some sort of placeable structure or other mechanic. Once captured, the tribe can collect resources in that area and build there. The captured areas are not permanent, however, and other tribes can come in and either capture them or destroy them, preventing the first tribe from getting those resources. We feel like this would allow fun with PvP, but would also let PvE players enjoy the server as well because of the protected safe areas, and tribes would not be able to completely wipe each other off of the server.

Other features of the Conquest mod will include: - Trading posts that allow nations to trade between each other - Embassies that allow teleporting between nations - (As a stretch goal) Carrier dimorphodons to carry messages between nation leaders

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 9 yr ago.

Conquest (Alpha) on Nxeon

From our catalogue
One-click install
Supported on Nxeon ARK: Survival Evolved servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
ARK — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2017-08-23, released 2017-08-23

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Conquest (Alpha).

Run Conquest (Alpha) on a ARK: Survival Evolved server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Compatibility

Game
ARK: Survival Evolved

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorGyozaGuy, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Conquest (Alpha), answered

Generated from the mod’s own source data.

Is it free?

Yes. Conquest (Alpha) is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Conquest (Alpha) on a ARK: Survival Evolved server.

Deploy in about a minute from $14.99 a month, then add Conquest (Alpha) in one click.