Source-checkedWeapons, items & crafting

Custom Harvesting

by Quellcrest · for ARK: Survival Evolved

Mod ID: 2021297623 If you enjoy this mod, please like and favourite. https://i.imgur.com/F5urB9I.gif Join me on Discord Intro: Did you ever want to find Assault Rifles in the trees? Maybe just…

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4 yr agoLast updated
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About Custom Harvesting

From Steam Workshop

Mod ID: 2021297623 If you enjoy this mod, please like and favourite. https://i.imgur.com/F5urB9I.gif Join me on Discord Intro: Did you ever want to find Assault Rifles in the trees? Maybe just…

Mod ID: 2021297623

If you enjoy this mod, please like and favourite.

Join me on Discord

Intro:

Did you ever want to find Assault Rifles in the trees? Maybe just something more reasonable, like Black Pearls in oysters or Aberration gems in crystals.

Description:

Remaps resource nodes with a customizable version.

The main purpose of this mod is to allow any resources(my intentions were DLC resources) to be harvested on the island, without adding in specific resource nodes.

Compatible with stack mods.

How does it work? You add any item to any harvesting component. ie: Sand and Salt from rocks, Black Pearls from oysters, etc. These resources are in addition to the resources normally generated.

Features:

  • [H1]How to Use:[/H1]
  • Add ini configs to GameUserSettings.ini with the following format:
  • [quote]
  • [CustomHarvesting]
  • Crystal=10.0,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_BlackPearl.PrimalItemResource_BlackPearl
  • [/quote]
  • This will result in Crystal veins giving 10x as many Black Pearls as you get Crystal. If you mined 50 crystal, you'd also get 500 Black Pearls.
  • [quote][CustomHarvesting]
  • Obsidian=0,0.01,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Element.PrimalItemResource_Element[/quote]
  • You'll notice the multiplier in this example is 0. Well, that would be pointless, so whenever the multiplier may result in a partial number, it's interpreted as 1. You can't get half an item.
  • In this example, when mining Obsidian you have a 1% chance to receive 1 Element.
  • [quote][CustomHarvesting]
  • Bushes=2.0,/Game/Mods/BetterBloodbags/PrimalItemConsumable_BloodPack_BetterBloodbags.PrimalItemConsumable_BloodPack_BetterBloodbags,0.5,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_BlackPearl.PrimalItemResource_BlackPearl[/quote]
  • This will result in bushes giving you 2x as many Better Blood Bags, a mod item, as you get berries and half as many Black Pearls. If you picked 100 berries, you'd also get 200 Blood Bags and 50 Black Pearls.
  • Optional Config Format:
  • You can add a second argument, in decimal form, representing the percent chance for the additional resources to be harvested. 0.25 = 25%, 0.80 = 80%, etc.
  • [quote]
  • [CustomHarvesting]
  • Crystal=10.0,0.25,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_BlackPearl.PrimalItemResource_BlackPearl
  • [/quote]
  • This will result in Crystal veins giving 10x as many Black Pearls as you get Crystal, but you will only get them 25% of the time you mine Crystal veins.
  • [H1]Sample Config[/H1]
  • [H1]Available components:[/H1]
  • [list][*]Silicon[*]Crystal[*]Metal[*]Oil[*]OceanOil[*]Bushes[*]Stone[*]SwampTrees[*]Trees[*]ElementOre[*]Obsidian[*]BlackPearls[*]StoneRiver[*]StonePickup[*]Bones[*]Cactus[*]CityDecorations[*]RawSalt[*]Sand[*]Sulfur[*]BurntTrees[*]Coral[*]ElementShards[*]LunarStone[*]GenesisMushrooms[*]CrystalIslesHoney[*]CrystalIslesAnthill[*]ClayPickup[*]WoodPickup[*]SandPickup[/list]
  • [H1]Components Explained:[/H1]
  • [list][*]Silicon = Oysters, hand pickup[*]Metal = Regular and Rich Metal Veins[*]Oil = Oil nodes found on land[*]OceanOil = Oil nodes in the ocean. Some maps use regular Oil nodes in the ocean.[*]Stone = Small and Large boulders as well as river rocks. Does NOT include beach pebbles.[*]SwampTrees = Trees in the Swamp, aka Mangroves. Wood is replaced by Fungal Wood.[*]Trees = All trees, other than Swamp Trees.[*]ElementOre = Aberration Element Ore nodes.[*]BlackPearls = Ragnarok/etc Black Pearl nodes, hand pickup.[*]StoneRiver = River rocks.[*]StonePickup = Little pebbles, typically on the beach, that you can pickup.[*]Bones = Aberration, Scorched, etc. Giant bone piles.[*]Cactus = Small and Big cacti.[*]CityDecorations = Extinction lamps, benches, tables, etc.[*]Coral = Coral that can be mined(genesis)[*]ElementShards = Red crystals that give shards(genesis) or the small blue/green crystals on Crystal Isles.[*]LunarStone = Most stone variants that also give ambergris(genesis)[*]GenesisMushrooms = A wide array of harvestable mushrooms[*]CrystalIslesAnthill = Ant hills found on crystal isles[*]CrystalIslesHoney = Giant harvestable beehives found on crystal isles[/list]
  • [H1]Notes:[/H1]
  • [list][*]Works with harvesting multipliers.[*]Scales properly with weapon damage and dino harvesting[*]Works with stack mods. [*]Works with mod items.[*]Without a config, this mod essentially does nothing.[*]NOT compatible with Harvestable Blackpearls[*]Element Crystal Nodes: https://i.imgur.com/JZAf21F.jpg , https://i.imgur.com/5qZbg9V.jpg , https://i.imgur.com/vBFM8Rd.jpeg [/list]
  • [h1]Warning:[/h1]
  • [list][*]The multiplier isn't perfect. Test settings before deploying to a server.[*]There is a natural variance in place when harvesting to make the numbers seem more natural. As such, the harvested values won't be exactly as expected.[/list]
  • The order of parameters matters.
  • [quote]component=multiplier,percent_chance_to_occur,item_to_harvest[/quote]
  • If you do it in any other order, I'm sure bad things will happen.
  • [h2]Join me on Discord
  • [H1]My Mods:[/H1]

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 4 yr ago.

Custom Harvesting on Nxeon

From our catalogue
One-click install
Supported on Nxeon ARK: Survival Evolved servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
ARK — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2022-05-24, released 2022-05-24

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Custom Harvesting.

Run Custom Harvesting on a ARK: Survival Evolved server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Compatibility

Game
ARK: Survival Evolved

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorQuellcrest, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Custom Harvesting, answered

Generated from the mod’s own source data.

Is it free?

Yes. Custom Harvesting is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Custom Harvesting on a ARK: Survival Evolved server.

Deploy in about a minute from $14.99 a month, then add Custom Harvesting in one click.