About Dino Raids
From Steam WorkshopWarning! You may loose everything you have! The mod is designed to add a challenge to your survival world by spawning in waves of dinos to attack and attempt to destroy your base. If you are not…
Warning! You may loose everything you have!
The mod is designed to add a challenge to your survival world by spawning in waves of dinos to attack and attempt to destroy your base. If you are not prepared you will lose your dinos, base and stuff.
I made this mod to add some more challenge to my own survival experience by spawning dino raids of three different difficulty levels. The difficulty is determined by the number of structures that the targeted tribe have. I have tuned the types of dinos similarly to orbital supply drops. Easy difficulty will spawn dilos, pteros, raptors and stegos, the second up to spinos, and the final will spawn up to corrupted gigas and wyverns and will be very difficult.
Here are some key points about the mod.
- It will pick a random tribe that has online players to target for a raid.
- All difficulties contain corrupted creatures.
- Raid dinos should despawn after 30 minutes if not killed.
- Raid dinos have a chance of dropping loot.
- Raids wont start unless the tribe has a minimum number of structures (default 50).
- If there aren\\\'t valid ground spawn points, for example, if you have build on a pillar it will spawn a flyer raid.
- The number of structures for each difficulty level are configurable. For example if you want hard raids to spawn when a tribe has 1000 structures add the option MediumDifficultyCutoff=1000
- Many other things are configurable see the config options below. Most should be self explanatory. Time is in seconds.
[DinoRaids]
BaseNumberOfWaves=5
BaseCreaturesPerWave=5
WaveDifficultyIncreaseFactor=0.5
TimeBetweenRaids=5850
RaidTimeVariability=3150
RaidWarningTime=120
RaidFinalWarningTime=60
TimeBetweenWaves=30.0
MinStructures=75
EasyDifficultyCutoff=200
MediumDifficultyCutoff=600
FlyerRaidsEnabled=True
SpawnDistance=5000
RaidDinoTimeout=900
BelowBaseCheckDistance=-1000
There is also the option to customise the creatures in any of the difficulties with the following ini options. You just need to pass a list of creature blueprint paths as in the first example. Blueprint paths can be found on either the wiki or arkids.
EasyCreatures=/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP,/Game/PrimalEarth/Dinos/Gallimimus/Galli_Character_BP.Galli_Character_BP
MediumCreatures=
HardCreatures=
EasyFlyers=
MediumFlyers=
HardFlyers=
Cheat ScriptCommand StartDinoRaids
Cheat ScriptCommand StopDinoRaids
Cheat ScriptCommand StartDinoRaidNow
Cheat ScriptCommand TimeTillNextRaid
Cheat ScriptCommand ShowWaveInfo
Mod Id: 2140170832
Again this mod is high risk so use with caution. I made it for me so if anyone wants any changes I will open source the project you can make any changes you want.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 6 yr ago.
Dino Raids on Nxeon
From our catalogue- One-click install
- Supported on Nxeon ARK: Survival Evolved servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- ARK — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2021-03-22, released 2021-03-22
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Dino Raids.
Run Dino Raids on a ARK: Survival Evolved server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- ARK: Survival Evolved
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Author1tbsp, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
