Source-checkedBuilding & decoration

TorchBoost

by Drathek · for ARK: Survival Evolved

This generic mod increased the light radius that torch emplacements illuminate when active (depending on fuel type), allows pickup of torches and campfires, adds collision based smoke effects for…

133KDownloads
10 yr agoLast updated
Steam WorkshopSource

About TorchBoost

From Steam Workshop

This generic mod increased the light radius that torch emplacements illuminate when active (depending on fuel type), allows pickup of torches and campfires, adds collision based smoke effects for…

This generic mod increased the light radius that torch emplacements illuminate when active (depending on fuel type), allows pickup of torches and campfires, adds collision based smoke effects for torches and campfires when using oil, speeds up iron ingot production in the forge (if high heat), and overhauls the fuel system.

Thanks to Mau5Craft for making the first (very early version) mod showcase of TorchBoost here!

Fuel changes (in order of burn priority): - Gasoline: 45s duration (1.3x default wood), 4x light radius, 3x insulation, 2x insulation range, smoke effect, smoke inhalation debuff, starts regardless of conditions. - Oil: 120s duration (2x sparkpowder), 2x light radius, 0.5x insulation, smoke effect, smoke inhalation debuff, requires gasoline fire. - Thatch: 7.5s duration (1x default thatch), 1x light radius, 0.5x insulation. - Wood: 30s duration (1x default wood), 2x light radius, 1x insulation requires thatch fire. - Charcoal: 60s duration (1x sparkpowder), 3x light radius, 4x insulation, 2x insulation range, requires wood fire. - Angler Gel: 240s duration (1x default angler), default light radius, 0.5x insulation, starts regardless of conditions and underwater, burning sound muted in torches (SP only).

Other changes: - Standing Torch: Burns angler gel, thatch, wood, charcoal, gasoline, and oil. Wood does not produce charcoal here. Standard 13.3x multiplier to fuel duration. 0.5x multiplier to thermal range and insulation. 4x light radius. Pickup allowed if full hp. Small oil smoke particle if oil or gasoline used. Three inventory slots. - Wall Torch: Burns angler gel, thatch, wood, charcoal, gasoline, and oil. Same additional changes as the standing torch. - Campfire: Burns angler gel, thatch, wood, charcoal, gasoline, and oil. Pickup allowed if full hp. Large oil smoke particle if oil or gasoline used. - Cooking Pot: Burns thatch, wood, charcoal, and gasoline. - Preserving Bin: Burns only sparkpowder. Small insulation amount and range again (same as standing torch). - Forge: Burns thatch, wood, and charcoal. Reordered burn priority to thatch, wood, charcoal. 2x faster wood consumption to help produce charcoal. - Iron Ingots: Craft 4x as fast if charcoal has been used in the forge. (Old ingots are no longer craftable - now uses ark's default metal ingots.) - Meat/Prime Meat: Cooking meat in the campfire with oil spoils quickly. - Hand Torch: Lower insulation range to match standing torch. Increased light range. Reduced physics drag when thrown. - Light radius/insulation values: These values will gradually change to their target value over 25s. - Oil Smoke: CPU based particle effect that collides with structures. Can have a performance impact but requires a sg.EffectsQuality of 2 or 3. Set sg.EffectsQuality to 0 or 1 in GameUserSettings to disable.

Single player/Admins only: - Two additional torches are available. Both do not require fuel nor consume themselves upon placement. InfiniteTorch has oil smoke and regular light range. InfiniteBoostedTorch has only the boosted light range. They can be added with:

cheat giveitem "Blueprint'/Game/Mods/TorchBoost2/StandingTorches/PIS_InfiniteTorch.PIS_InfiniteTorch'" 1 1 false[/code]
[code]cheat giveitem "Blueprint'/Game/Mods/TorchBoost2/StandingTorches/PIS_InfiniteBoostedTorch.PIS_InfiniteBoostedTorch'" 1 1 false

--- Installation ---

Current updated version: Ark 242.8 Mod ID: 478736056 Stackability: TorchBoost only uses remap arrays so it can be arranged as low priority as you like but it may be overridden or incompatible with mods that replace the same items or structures. Save compatibility: The mod is compatible with your current saved world but existing structures will not be changed. Any crafted (or cheated) in fuel burning structures after the mod has been installed will be denoted with an asterisk in their name. Your engrams for fuel burning structures may need to be re-learned but points will be refunded. Primitive integration: Update your primitive server's game.ini (or any server using "bOnlyAllowSpecifiedEngrams=true") with my addendum.

To run single player or local host (updates are automatic): 1. Subscribe 2. (Recommended) Backup your save directory: \steamapps\common\ARK\ShooterGame\Saved\SavedArksLocal 3. Launch the game and select "Host \ Local" 4. Select a map 5. Add TorchBoost to the active mod list 6. Play!

To run on a dedicated server (updates are manual for server admins): 1. Subscribe 2. Launch the game and close or minimize after it loads the mod (progress on the bottom right) 3. (Recommended) Backup your save directory: \ShooterGame\Saved\SavedArk#### 4. Copy the directory \steamapps\common\ARK\ShooterGame\Content\Mods\478736056 and the 478736056.mod to the similar location on your server in the same fashion as the client 5. (Optional) Customize your server's launch parameters to change the map (Skip step 6 if you include the GameModIds as well here - example loads Apako map, PogLoot, and TorchBoost) like:

ShooterGameServer.exe -MapModId=469987622?GameModIds=469987622,478736056?listen[/code]
6. Customize your server's (\ShooterGame\Saved\Config\WindowsServer) GameUserSettings.ini to have mod IDs comma separated (no spaces) in order of priority like: 
[code][ServerSettings]
ActiveMods=469987622,478736056 ;example only for PogLoot(priority),TorchBoost(secondary)

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 10 yr ago.

TorchBoost on Nxeon

From our catalogue
One-click install
Supported on Nxeon ARK: Survival Evolved servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
ARK — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2016-06-23, released 2016-06-23

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of TorchBoost.

Run TorchBoost on a ARK: Survival Evolved server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Building”

Building & decoration

Blocks, furniture, decorations and building tools.

Compatibility

Game
ARK: Survival Evolved

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorDrathek, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

TorchBoost, answered

Generated from the mod’s own source data.

Is it free?

Yes. TorchBoost is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run TorchBoost on a ARK: Survival Evolved server.

Deploy in about a minute from $14.99 a month, then add TorchBoost in one click.