About WickWillow
From Steam WorkshopUPDATED: December 17th 2016 Welcome to WickWillow! Begin your survival in the South and venture North to find rare materials as well as dangerous Dinosaurs. A Biome focused Map giving each area a set…
UPDATED: December 17th 2016
Welcome to WickWillow! Begin your survival in the South and venture North to find rare materials as well as dangerous Dinosaurs. A Biome focused Map giving each area a set of unique ups and downs. Find which resources/dinosaurs you live with best. Test the waters if you dare.
You experienced all of WickWillow Island, now find your way through WickWillow. Hope you like it!
I've had a few questions about lighting/Shadows/Day Night cycles that are answered with a short tutorial video:
How to create an ARK Map with working Day/Night + Weather
Recommended View Distance: Epic
(Some rocks can only be seen with a View Distance of Epic due to the current rendering issues, this will be addressed in the future).
**There may be heavy lag within the first 10-30 seconds of loading the world. This is normal.**
Map Progress:
Percentage is hard for me to say as there could always be more work put into it. For what I'd intended to do from the start I'd say it's currently at about an 85% finish and that mostly leaves finishing beaches/ adding extra visuals/fixing current rendering issues.
All Resources are currently in the game as of v238.0
All Dinosaurs are current as of v237.0 and new dinos will be added as they are available. (Rhino's are already in)
Beaches are pretty bare, I plan to add some scarce rocks/trees/bushes and whatnot although it is a nice change from the dense jungles.
Obelisks are just for landmarks.
Still need to add Supply Drops.
I'll eventually fix the rendering issues with the large feature rocks, that is the last thing on my list of concerns since it can be temporarily fixed by setting your View Distance to Epic.
Map Size: Overall size (vertices): 8129x8129. Quads / section: 127 Sections / component: 4 (2x2) Component size: 254x254 Total Components: 1024 (32x32)
https://docs.unrealengine.com/latest/INT/Engine/Landscape/TechnicalGuide/#componentsections
What's the Difference between WickWillow & WickWillow Island?
I've learned a lot from creating WickWillow Island, however there were so many small issues that I wanted to fix but didn't know how so I started fresh and I think things are working out much better this time around. :)
WickWillow is massive compared to WickWillow Island and the Day/Night Cycle + Weather work.
WickWillow is more of what I envisioned when creating WickWillow Island I just had less of an understanding of UE4.
Huge shout out to Brick Whut for his amazing tutorials which helped guide me through the creation of both maps. <3
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 10 yr ago.
WickWillow on Nxeon
From our catalogue- One-click install
- Supported on Nxeon ARK: Survival Evolved servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- ARK — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2016-12-18, released 2016-12-18
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of WickWillow.
Run WickWillow on a ARK: Survival Evolved server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- ARK: Survival Evolved
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorAnnoyedWithChat LIVE, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
