Source-checkedQuality of life & UI

Anomalous Artefacts

by Micheny · for Barotrauma

Europa is full of mysteries, some of which may be better left as such... Potential epilepsy warning. A standalone sub-mod of Enhanced Armaments which is meant to increase the near non-existent…

44KDownloads
2d agoLast updated
26 MBFile size
Steam WorkshopSource

About Anomalous Artefacts

From Steam Workshop

Europa is full of mysteries, some of which may be better left as such... Potential epilepsy warning. A standalone sub-mod of Enhanced Armaments which is meant to increase the near non-existent…

Europa is full of mysteries, some of which may be better left as such...

Potential epilepsy warning.

A standalone sub-mod of Enhanced Armaments which is meant to increase the near non-existent threats faced within wrecks and alien ruins, with an emphasis on the unknown. Originally this mod was only used re-adding the long removed strange items from EHA but now has a life of it's own.

Scour and spelunk with caution

Objects added from this mod are almost exclusively found within wrecks and alien ruins, all of which have their own strange and (almost always) hazardous effects on either people or even the environment around them.

Secure, Contain, Profit

The Anomalous Containment Unit is the primary tool used for housing objects that pose a significant hazard to anything around it, requiring it's own separate type of batteries to function (depending on the object, the power requirement may rapidly increase).

These objects usually sell for a significant amount of money or can be deconstructed for valuable materials (or kept for more, nefarious purposes)

Ancient Salvaging

Most artefacts require a specific deconstructor, the Artefact Refinery in order to break them down into useful equipment, however some artefacts may be worth keeping around for one reason or another.

Suggestions are more than welcome.

(yes I say artefacts not artifacts, bri'ish moment)

Credits:

Miles: Lead QA tester

Echo: for being themselves

GSC Gameworld: some SFX & inspiration

The SCP Foundation: (Heavy) Inspiration

Orsoniks: Inspiration (the Scav Prototype guy)

Barotraumatic Team: For getting the AE-011 actually working (and the brain moss lmao)

Highlights

From source data

Footprint

A 26 MB download, rated a light load on a server.

Last update

Its author last shipped an update 2d ago.

Anomalous Artefacts on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-10-13, released 2026-10-13, 26 MB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 2 recorded builds of Anomalous Artefacts.

Recent builds

BuildReleasedGame versionsLoaders
2026-10-132026-10-13n/aWorkshop
2026-09-012026-09-01n/aWorkshop

Run Anomalous Artefacts on a Barotrauma server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “QoL”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Compatibility

Game
Barotrauma
File size
26 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-16Open ↗
  • ✓AuthorMicheny, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Anomalous Artefacts, answered

Generated from the mod’s own source data.

Is it free?

Yes. Anomalous Artefacts is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Anomalous Artefacts from Steam Workshop and upload it to your Nxeon Barotrauma server in Files.

NxLabs

Run Anomalous Artefacts on a Barotrauma server.

Deploy in about a minute from $4.99 a month, then upload Anomalous Artefacts in Files.