About Battery-Powered Exosuit
From Steam WorkshopA simple adjustment to revert the power source of Exosuits back to battery cells, as it was before update 1.0.0 release. If you don't like relying on your engineer to provide you with fuel rods, or…
A simple adjustment to revert the power source of Exosuits back to battery cells, as it was before update 1.0.0 release. If you don't like relying on your engineer to provide you with fuel rods, or believe making Exosuits dependent on fuel rods was too much of a nerf, then this is a solution to your griefs.
To keep things balanced, I adjusted the Exosuit's power consumption accordingly: - normal battery cell lasts about 8,5 minutes - fulgurium battery cell lasts about 17 minutes
Now, get a move on and smack some of those pesky Mudruptors!
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 yr ago.
Battery-Powered Exosuit on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2023-03-17, released 2023-03-17
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Battery-Powered Exosuit.
Run Battery-Powered Exosuit on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Barotrauma
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorNasdar210, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
