About Bullet Collision Fix
From Steam WorkshopWhen an object moves too fast or the time step is too large, it may pass straight through walls or other objects that should have blocked it. With this mod enabled, when firing a harpoon, throwing a…
When an object moves too fast or the time step is too large, it may pass straight through walls or other objects that should have blocked it. With this mod enabled, when firing a harpoon, throwing a grenade, or swinging a boarding axe..., Continuous Collision Detection (CCD) will temporarily activated. This ensures that all collisions of fast-moving "bullets" are reliably detected.
If you are using the following content, I recommend enabling this Mod.
Highlights
From source dataFootprint
A 145 KB download, rated a light load on a server.
Last update
Its author last shipped an update 5 mo ago.
Bullet Collision Fix on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-05-20, released 2026-05-20, 145 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Bullet Collision Fix.
Dependencies
- Required: LuaCsForBarotrauma
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Bullet Collision Fix on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogBuilding & decoration
Blocks, furniture, decorations and building tools.
Compatibility
- Game
- Barotrauma
- File size
- 145 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Authorwhosyourdaddy, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
