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Colonial Fleet SMX-25

by Zyleand · for Barotrauma

All Language Supported! If you like it, please give me a thumb up! thank you! https://steamuserimages-a.akamaihd.net/ugc/1867319584756960787/931F880D08684B8D55FDD4534F4C90B2E496B3EA/?imw=5000&imh=5000…

16KDownloads
24 mo agoLast updated
2 MBFile size
Steam WorkshopSource

About Colonial Fleet SMX-25

From Steam Workshop

All Language Supported! If you like it, please give me a thumb up! thank you! https://steamuserimages-a.akamaihd.net/ugc/1867319584756960787/931F880D08684B8D55FDD4534F4C90B2E496B3EA/?imw=5000&imh=5000…

All Language Supported!

If you like it, please give me a thumb up! thank you!

Notice

If you want to switch to this sub in an existing campaign, DON'T select the checkbox of "transfer all items to new submarine", otherwise the drone will simply disappear, and its docking port will cause a lot of trouble.

Background Story

The SMX-25 prototype, the "Advance", was built during the Golden Age of Human Exploration in Europa, and was part of the former Colonial Fleet. It was one of the few high-performance submarines designed and built to the standards of old Earth space warships in the Europan ocean. Unfortunately, due to its high cost of use, it has only participated in a handful of abyssal beast hunting missions since its service before being permanently sealed. In July 22xx, the ship was found and salvaged by Zyleand Shipyard in an abandoned military base only 1km from the Europa surface. Thanks to the high design standards of SMX-25, its essential systems were not irreversibly damaged, though its storage devices were almost completely erased of valuable information due to prolonged exposure to Jovian radiation. After a quick in-field repair, this old-age submarine, which had been dormant for nearly a century, was finally able to make its presence felt in the frozen ocean once again

Basic Information

Item number: 924(including drones) Price: 8500mk Size: 61x12m Weapon: 3 chain guns, 1 fission laser main gun, 4 auto discharger, 1 depth charge launcher Cargo: 30 crates Max forward speed: 35km/h Max diving speed: 18km/h Recommended crew number: 4-12

Notable Features

Modified chain gun: - The warm-up time reduced to 0.5s and use coilgun ammo instead. - However, the power consumption is increased and fire rate of chain gun is reduced by 33%.

Pulse laser main gun: - The firing of main gun can be stopped any time, but it will only be available until it is fully recharged. - The main gun is charged by a special reactor on the bow, and it takes 11 uranium fuel rods to completely recharge the main gun capacitor.

A periscope-controlled combat drone, double click to switch between move and fire mode.

Fast fabrication/deconstruction system, 4 times faster fabricate/deconstruct speed, lower the skill requirement to fabricate by 20%.

The submarine has an auxiliary engine, which cannot be turned on for a long time before it is fully upgraded, and the speed can reach 50km/h when it is turned on.

Since the cargo hold is a relatively weak point of this sub, so I made it possible to operate this sub there (? ? ? ).

An omni-id-card in command room, can open every doors/cabinet of wreck/outpost/pirate sub in vanilla game.

Flora-proofed ballast.

Backup battery array.

The cargo hold still retains a large number of old-time crates, although its safety measures have all been damaged and cannot be opened, but there are still many merchants willing to pay a high price to buy.

Afterword

The shape of this ship is inspired by the realistic concept submarine SMX-25.

Btw, I don't know whether it's the Steam server or some other problem, I can't reply to your questions in the comment section, but I’ll still check your message or feedback from time to time, so feel free to leave a comment.

Highlights

From source data

Footprint

A 2 MB download, rated a light load on a server.

Last update

Its author last shipped an update 24 mo ago.

Colonial Fleet SMX-25 on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2024-11-09, released 2024-11-09, 2 MB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Colonial Fleet SMX-25.

Run Colonial Fleet SMX-25 on a Barotrauma server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Workshop

Its source category doesn’t say more about what it does, so NxLabs lists it under Other.

Compatibility

Game
Barotrauma
File size
2 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorZyleand, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Colonial Fleet SMX-25, answered

Generated from the mod’s own source data.

Is it free?

Yes. Colonial Fleet SMX-25 is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Colonial Fleet SMX-25 from Steam Workshop and upload it to your Nxeon Barotrauma server in Files.

NxLabs

Run Colonial Fleet SMX-25 on a Barotrauma server.

Deploy in about a minute from $4.99 a month, then upload Colonial Fleet SMX-25 in Files.