About Cyclops Mk-III
From Steam WorkshopThe Cyclops Mk-III is an improved version of the galaxy's most popular and reliable deep-sea submersible. It has good maneuverability, great flooding resistance and a powerful arsenal which can repel…
The Cyclops Mk-III is an improved version of the galaxy's most popular and reliable deep-sea submersible. It has good maneuverability, great flooding resistance and a powerful arsenal which can repel hostile creatures attacking from any side. Smart systems, speed and firepower allow it to overcome all dangers of europa's depths. Comes with docked Calypso Mk-I shuttle designed as fast transport and portable oxygen source, which can be controlled from within or remotely from the main sub.[/quote] Design based on Cyclops Mk-II. [h1]Characteristics:[/h1][list] [*] Dimensions: 40x11m [*] Recommended crew size: 3 - 6 [*] Recommended experience: Beginner [*] Velocity: 42 [*] Descent velocity: 14 [*] Game version: v0.13.3.11 [/list] [h1]Main design features:[/h1][list] [*] 5 coilguns covering all directions [*] 2 railguns allowing to engage larger enemies from above or below [*] fully automatic doors and hatches that automatically switch to manual mode in case of flooding [*] airlocks that can be partially flooded for safe artifact transportation [*] emergency siren triggered by fire or reactor meltdown [*] alarm buzzers triggered by water detectors [*] spare high-clearance id cards in captain's safe that he can give to his crew members [*] power grid designed to use minimal number of junction boxes [*] 3 large emergency pumps and a lot of smaller ones that help with hull breaches [*] on-board AI that reports crucial events in text chat [*] shuttle that can be used as a personnel transport or remotely controlled recon drone. [*] fully automatic reactor controller that adjusts very fast to power fluctuations [/list] Extra IDs in captain's safe have colour-based clearance: - blue - captain clearance (whole ship) - brown - security officer clearance (armory access) - red - medical doctor clearance (medbay safe access) Includes Cyclops Mk-IIIc - version which had shuttle removed in favour of larger ballast and more space.[hr] Note: This is the first submarine i made while learning the submarine editor, its extremely over-engineered and ridiculously well-armed. However a fair amount of people seem to enjoy it so i'll keep it that way.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 5 yr ago.
Cyclops Mk-III on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2021-05-02, released 2021-05-02
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Cyclops Mk-III.
Run Cyclops Mk-III on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorkshop
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Barotrauma
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Authorignis, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
[hr] Note: This is the first submarine i made while learning the submarine editor, its extremely over-engineered and ridiculously well-armed. However a fair amount of people seem to enjoy it so i'll keep it that way.