About EK Bottlenose Mk-I
From Steam WorkshopDo not send 'community awards'. Until the new system is fixed, there is no point in sending awards to community items. EK 'Bottlenose' Mk-I Heavy Destroyer "The Bottlenose class is a heavy combat…
Do not send 'community awards'.
Until the new system is fixed, there is no point in sending awards to community items.
[h1]EK 'Bottlenose' Mk-I Heavy Destroyer[/h1]
"The Bottlenose class is a heavy combat vessel which prioritizes a mix of protection and armament. It is primarily armed with two heavy turrets, with several secondary hardpoints, and a forward-fixed railgun battery in it's bow. Built with a standard internal pressure hull and light armor applique along it's forward belt for improved survivability against low caliber guns. The design also features instrumentized fire control systems for it's main guns."
Starts with relatively minimal armament, if you are playing on higher difficulties it's recommended to not buy it until you've got at least around 30,000mk spare for additional refits to bring it up to it's full firepower. [/quote] Role: Attack ( Combat Vessel ) Tier: 3 Price: 42,500 Mk Recommended Crew: 8 - 14 Size: 64x14m Horizontal Speed: 21 ( 26 with upgrades ) Vertical Speed: -19,26 Cargo Capacity: 24 Boxes Magazine Capacity: 27 Shells, 63 Boxes Vessel Strength: High Vessel Maintenance: Standard / Large-Crew Recommended Difficulty: High Recommended Crew Experience: Any Notable Features: [list][*] Forward railgun battery [*] Uparmored hull [*] Instrument fire-control system (Heavy turrets only) [*] Engineering room [*] Medbay [*] Large armory [*] Brig [*] Docking port power transfer [*] Drainage duct system [/list] Weapon Systems: [list][*]Forward Railgun Battery (Fixed Mount) [*]x2 Heavy Coilgun (Heavy Turret-Mount) [*]x1 Chaingun (Turret-Mount) [*]x2 Coilgun (Turret-Mount) [*]x4 Empty Hardpoint (Turret-Mount) [*]Depth Charge Launcher (Fixed Mount)[/list] [code]Stock Reactor Trim: 0.01 - 75 Stock Battery Controller Trim: 202 - 15 Stock Engine Battery Trim: 101 - 15[/code]I don't really have any specific plans for more submarines, feel free to suggest what kind of subs you are interested in seeing made. For example: should I bother making more industrial/cargo submarines like the Huxley, or a newer up-to-date carrier submarine, or maybe a submarine less campaign focused and more roleplay/traitors oriented?-with the new DLC announcement, honestly expect releases of submarines to be more infrequent again as I don't have much motivation to invest in this game now. ( Also expect that potential "EK mods remaster" to not happen after all )
Highlights
From source dataFootprint
A 270 KB download, rated a light load on a server.
Last update
Its author last shipped an update 10 mo ago.
EK Bottlenose Mk-I on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2025-12-06, released 2025-12-06, 270 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of EK Bottlenose Mk-I.
Run EK Bottlenose Mk-I on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Barotrauma
- File size
- 270 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorVideogames, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
