About Event-Horizon
From Steam WorkshopStats and features Tier Three scout sub Priced: 30,000 mk Cargo capacity: 30 Crates Size: Approximately 70x20m 1 Large hardpoint Flak cannon pre-installed 4 Small turret hardpoints 3 Pulse lasers and…
Stats and features
Tier Three scout sub Priced: 30,000 mk Cargo capacity: 30 Crates Size: Approximately 70x20m
- 1 Large hardpoint
- Flak cannon pre-installed
- 4 Small turret hardpoints
- 3 Pulse lasers and 1 chaingun pre-installed
- 2 Automatic discharge coils
- Located on top the fore and aft hulls respectively
- All three crafting stations
- With linked lockers of course
- Balanced reactor controller
- Button to disable in reactor room if you don't want it
- Color coded reactor temp display
- On the rear bridge
- 3 Subsurface electric™️ automatic battery backups
- Charges/discharges automatically to prevent undervolting.
- [spoiler] No one sub should have all that power.[/spoiler]
- 2 Alien generators
- One integrated into the hybrid reactor that adds ~4000kw and one inside the fore hull acting as a range extender that adds ~2000kw
- The gravity Drive
- Controlled by the alien terminal next to the reactor (requires an alien power cell). The gravity Drive is the crown jewel the entire sub's built around, capable of easily launching the hulking ship at 60kph+. It's power matched only by the danger it poses to maintenance personnel sent all too frequently into it.
- A shipwide alert system and timer
- The remains of an explosive decoupling system, now just a glorified timer and alarm
- And Dugong style auto doors
In game Description
The Event-Horizon is a top secret coalition testbed built with a spacetime bending gravity Drive capable of slinging the berrilia sized sub a Kilometer per minute. Initially a quiet failure due to it's horribly inefficient powerplant and mechanic mulching drive, desperate times have allowed the limited production run to be pressed into private service.
Notes
My most complex ship to date, I really had to wrestle this one to be damn sure it didn't dip too far into overcomplicated workshop slop. Is obviously and shamelessly inspired by the amazing and underrated 90's film, I hopefully was able to capture the stunning feel and look without devolving onto a brainless recreation.
As is the docking ring on the front of the neck is just cosmetic. The original version of this sub did actually let you blow the neck and escape in the fore hull/lifeboat but due to it not being compatible with Ai it's been split into a seperate sub linked: Here
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Event-Horizon on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2023-10-29, released 2023-10-29
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Event-Horizon.
Run Event-Horizon on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Barotrauma
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorSteve_the, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
