About Flash Campaign
From Steam WorkshopOverview For those of us who want to host short format campaigns. This mod does the following: Campaign map width is cut almost in half, this means that there are fewer outposts in total and…
Overview
For those of us who want to host short format campaigns. This mod does the following:
- Campaign map width is cut almost in half, this means that there are fewer outposts in total and difficulty ramps up faster
- Skill gain speed is roughly tripled, SkillIncreaseExponent has been lowered to 1.4 (Less diminishing returns when your skill level is high)
- XP gain speed is tripled
- Faction reputation gain is increased by 50%
- Plant growth speed is 5 times faster and product speed is 3 times faster
- The Abyss floor (Sea floor) has been adjusted based on the biome:
- [list]
- Europan Ridge - Ridge basic has a deeper abyss floor, you will die with level 2 hull upgrades if you hit it, but you'll be fine if you land on the mountain that is generated on top of it.
- Ridge advanced has a slightly deeper abyss floor, level 1 hull upgrade are enough to survive crush depth by landing on the mountain and with level 2 hull upgrades you can survive a fall onto the abyss floor itself.
- The maximum amount of corpses in wrecks is increased to 9 from 6.
- Aphotic Plateau - Abyss floor is deeper, and requires level 4 hull upgrades to survive crush depth
- The great sea - Abyss is endless, maximum amount of wrecks that can spawn is increased to 2
- Hydrothermal wastes - Abyss floor is slightly deeper, It should be somewhere between 6000-6400m. There's a guaranteed chance for an alien ruin to spawn
[/list] Jovian radiation speed has not been adjusted, so It progresses essentially twice as fast due to the smaller map size. Money gain is not increased by the mod, I'd recommend lowering the store and shipyard price multiplier.
Only the host needs Clientside lua installed and have Lua for dedicated servers executable selected for the XP boost to work.
Compatibility
This mod overrides the following:
- Map generation parameters - changes the campaign map size
- Biome Level generation parameters - changes the generation of the levels to have a more threatening abyss section, alongside some minor stylistic changes (More corpses in wrecks, more wrecks in the great sea and guaranteed ruin spawns in hydrothermal wastes)
- Skill settings - changes the rates at which you gain skills
- Growable plants - overrides plant growth speed to be significantly faster
- [list]
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 2 yr ago.
Flash Campaign on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2024-09-13, released 2024-09-13
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Flash Campaign.
Run Flash Campaign on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Barotrauma
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorMichalkol111, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
