About Healing refactor
From Steam WorkshopDISCLAIMER: This mod does not change the bandage-blood-morphine game-play loop. If you want a proper medical mod, try Neurotrauma. Main mechanics: Common medicines have reworked to use a new…
DISCLAIMER: This mod does not change the bandage-blood-morphine game-play loop. If you want a proper medical mod, try Neurotrauma.
Main mechanics:
- Common medicines have reworked to use a new affliction based system.
- Bleeding makes blood and medication way less effective.
- Healing no longer stacks.
Other features:
- Bleeding and blood loss now have visual effects.
- Bloodloss has ECG sounds, depending on strength.
Overrides: Afflictions:
- bleeding
- bloodloss
Items:
- deusizine
- antidama1 (Morphine)
- antidama2 (Fentanyl)
- opium
- pomegrenadeextract
- antibloodloss2 (BloodPack)
- antibloodloss1 (Saline)
- alienblood
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Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Healing refactor on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2024-05-06, released 2024-05-06
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Healing refactor.
Run Healing refactor on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Barotrauma
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorSquall, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
