About Naval Roles Overhaul
From Steam WorkshopNaval Roles Overhaul A submarine crew organized around a clear chain of command. Naval Roles Overhaul expands crew roles and assigns responsibilities across command, navigation, security, medicine,…
Naval Roles Overhaul
A submarine crew organized around a clear chain of command.
Naval Roles Overhaul expands crew roles and assigns responsibilities across command, navigation, security, medicine, logistics, and engineering. Inspired by military submarine organization and adapted for Barotrauma, it is designed for cooperative and roleplay sessions where every crew member has a purpose.
Chain of Command
The Captain commands the vessel and directs the mission. The Navigator reports directly to the Captain and handles navigation, course planning, and exploration.
The Executive Officer is second-in-command and coordinates four department heads:
- Chief Medical Officer: leads medical operations and supervises the Field Medic.
- Head of Security: leads the Security Officers.
- Quartermaster: manages supplies and logistics and supervises the Mechanic.
- Chief Electrician: supervises the Engineer and electrical systems.
The Chief Medical Officer and Head of Security hold equal departmental authority and coordinate decisions concerning crew health and safety. The Assistant supports departments and learns under the supervision of the assigned department's lead.
This hierarchy is a framework for crew organization and roleplay.
Crew Roles
Captain, Executive Officer, Navigator, Chief Medical Officer, Head of Security, Quartermaster, Chief Electrician, Field Medic, Security Officer, Engineer, Mechanic, and Assistant.
Talent Trees
The mod reuses base-game talents and combines specializations to match each role's responsibilities.
- Executive Officer: combines command, crew support, and combat talents.
- Navigator: combines Captain talents with an Enforcer-based specialization, including the custom Attention! and Away Team talents.
- Chief Electrician: uses the Engineer tree with Machine Maniac replacing Melodic Respite.
- Quartermaster: uses an adapted Mechanic tree incorporating Junction Junkie, Grounded, Pyromaniac, Unlimited Power, and Nuclear Option.
- Chief Medical Officer: uses the Medical Doctor tree with a dedicated Health Insurance variant offering a 25% discount on medical items.
- Head of Security: uses the vanilla Security Officer tree.
- Field Medic: retains the vanilla Medical Doctor tree.
Away Team grants its owner +10% Maximum Health, +25% Melee Damage, and +25% Swimming Speed, regardless of location.
Attention! provides different support bonuses depending on whether its owner is inside or outside a hull.
Uniforms and Visual Identity
Additional roles have their own uniforms and ID cards. Clothing uses vanilla textures while retaining its configured pockets, bonuses, and protection.
The Navigator and Executive Officer wear differently tinted versions of the Captain's cap. The six additional roles have distinct laurel-style emblems in both large and small UI versions.
ID Cards and Access
Role-specific cards provide access tags for submarine builders:
- Executive Officer and Navigator: id_captain
- Chief Electrician: id_engineer
- Quartermaster: id_mechanic
- Chief Medical Officer: id_medic, id_security
- Head of Security: id_security, id_medic, id_mechanic, id_engineer
Actual access depends on the tags required by the submarine's doors and containers.
Crew Configuration
Single-player campaigns are configured to start with one crew member per role. Multiplayer assignment also depends on job limits, server settings, and the submarine's spawn points.
Credits
Kraken and Pekans, from the Barotrauma Hispano community.
Karma Requirements
When the karma system is enabled, these are the minimum values required for each role:
- Captain: 95
- Executive Officer: 85
- Chief Electrician: 85
- Chief Medical Officer: 75
- Head of Security: 75
- Navigator: 65
- Quartermaster: 55
- Security Officer: 55
- Field Medic: 50
- Engineer: 45
- Mechanic: 25
- Assistant: 15
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 5d ago.
Naval Roles Overhaul on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-30, released 2026-10-30
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 2 recorded builds of Naval Roles Overhaul.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-30 | 2026-10-30 | n/a | Workshop |
| 2026-10-21 | 2026-10-21 | n/a | Workshop |
Run Naval Roles Overhaul on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Barotrauma
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-31Open ↗
- ✓AuthorLunario, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
