About Red Baron
From Steam WorkshopSubmarine history A ship recreated from old German drawings dating back to 1942. It has been modified for use in the harsh conditions of Europe. Weapons were replaced and new ones were added. The…
Submarine history
A ship recreated from old German drawings dating back to 1942. It has been modified for use in the harsh conditions of Europe. Weapons were replaced and new ones were added. The submarine's arsenal includes a railgun capable of firing nuclear shells, depth charges, a twin magnetic cannon, a chain gun and, the icing on the cake, two medium-range nuclear torpedoes. If you don't have enough weapons, there is a slot for another small weapon. Discharge coils are installed in blind spots. The vessel is equipped with an attack recognition system, on-board computer with artificial intelligence and an automatic reactor. The wiring is done in a loop mode - the most important systems are looped and even if the reactor fails, they will work as long as there is a charge in the batteries. A 600 hp engine, as well as 4 ballasts, give this submarine good maneuverability and speed. When incapacitated, the ship can go into stealth mode. There is also a reconnaissance shuttle drone on board. After construction, the ship immediately attracted the attention of the coalition, so several prototypes were immediately purchased. There are rumors that ships like "Red Baron" have become a kind of "punisher" for those who are undesirable. The ship's nuclear armament contributes to this status.[/code]
[h2]Features of "Red Baron"[/h2]
[code]The vessel is equipped with an attack recognition system connected to a holographic interface that will show the location of the attack with red marks. Also in the on-board computer there is a voice assistant - Rivulet. It will notify you about pressing problems and tell you if any of the systems are out of order. If you want to avoid combat, you can use the "Silent Move" mode. It limits engine power, thereby greatly reducing noise. After all, as you know, the loudest thing on a submarine is the engine, and only then the sonar. There is also automation on the reactor, which allows you to use any number of rods. There are a number of hiding places especially for traitors.
The ship's weapons include:
[list]
[*] Railgun
[*] Twin magnetic gun
[*] Chain gun
[*] Magnetic gun (on shuttle)
[*] Medium-range nuclear torpedoes - 2 pcs.
[*] Depth charges (1 launcher)
[*] Empty slot for a small weapon
[/list]
The Captain and only the Captain has the opportunity to give the go-ahead to launch torpedoes. Torpedoes have a contact detonation, a fuse - a timer (30 seconds after launch) and an explosion on command (LMB). The captain also has a perescope connected to 4 cameras. There are discharge coils in the blind spots. They are tame, so they can hit the crew only if the one who controls them makes a mistake. They can be controlled both from a button and from a navigation terminal. You can drop the bomb either manually using the button in the weapons compartment or from the captain's terminal.
Each ballast has a lever that allows you to drain the ballast and then disconnect the pump from the network. This is a measure against ballast flora. In the engineering bay there is a fabricator and a deconstructor connected to a large cabinet. In honey there is honey in the compartment. fabricator. There is a full-fledged living block with bunk beds. The rise to the airlock has a lever that locks the hatch leading there, in case of invasion by someone else's crew. The shuttle is controlled both from the ship's navigation terminal and directly from the shuttle; the control mode is switched by the Captain in the terminal. There is a mineral scanner on the shuttle.
Characteristics of the submarine
The price of this device is 26,700 marks.
Maximum speed: 21 km/h without captain skills.
Maximum dive speed: 22 km/h.
Maximum ascent speed: 18 km/h.
Shuttle characteristics
Maximum speed: 37 km/h without captain skills.
Dive speed: 16 km/h.
Ascent speed: 19 km/h.
Reactor characteristics
Capacity 8000 volts.
Melting delay: 120.
Ignition delay: 20.
Fuel consumption: 0.42.
Attention!
If you want to play this submarine, then you should abandon the Performance Fix mod. Because of it, torpedoes can randomly explode. I didn’t make the torpedoes, I just changed their appearance to suit my style. Their owner gave me the go-ahead to use them, below is a link to his profile: https://steamcommunity.com/profiles/76561199123513518
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 2 yr ago.
Red Baron on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2024-05-03, released 2024-05-03
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Red Baron.
Run Red Baron on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Barotrauma
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorMarsDVG, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
