About Revive Bots - Endless Crew Respawns
From Steam WorkshopA small mod for your Barotrauma Campaign which allows Bots to respawn the next round after they have died. What does this mod do? Revives dead Bots after each level transition and applies your…
A small mod for your Barotrauma Campaign which allows Bots to respawn the next round after they have died.
What does this mod do?
Revives dead Bots after each level transition and applies your prefered punishments on them. Current options are [olist] [*]A kind of 'Reaper's Tax' called 'Bug Burden' [*]A permanent skill loss, just like the skill loss players recieve [*]The removal of genes in their genesplicer [*]Preventing bots from transforming into husks [/olist]
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Customization
Can I customize the mod?
Yes! The mod adds a config.lua file in its folder. This file contains settings you can adjust yourself. You can also change these settings using an ingame command (F3) called 'changeReviveBotsSetting'. Changes to the config.lua file (Both manually and using the command) should persist, even after updates. If this is not the case, please report it here!
You can edit the mod manually in '%LocalAppData%\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\3253027507' Keep in mind that changes to files other than config.lua will automaticly revert when the mod is updated!
You can also suggest some changes in the 'Suggestions'-Discussion and maybe I will add the changes in the official release.
How to use 'changeReviveBotsSetting'
Open your console using (F3). There you have to use the following command:
changeReviveBotsSetting <Setting> <Value>[/code]
Current settings and their possible values and their default values are:
[table]
[tr]
[th]Setting[/th]
[th]Possible Values[/th]
[th]Default Value[/th]
[th]Description[/th]
[/tr]
[tr]
[td]loseGeneOnDeath[/td]
[td]true/false[/td]
[td]true[/td]
[td]If set to true, Bots will lose the genes placed in their genesplicer on death[/td]
[/tr]
[tr]
[td]giveBugBurden[/td]
[td]true/false[/td]
[td]true[/td]
[td]If set to true, Bots will recieve 'Bug Burden' when reviving[/td]
[/tr]
[tr]
[td]enableSkillReduction[/td]
[td]true/false[/td]
[td]false[/td]
[td]If set to true, Bots will permanently lose some of their skill levels[/td]
[/tr]
[tr]
[td]disableHuskTransform[/td]
[td]true/false[/td]
[td]false[/td]
[td]If set to true, Bots will not transform into husks after dying[/td]
[/tr]
[tr]
[td]bugBurdenAmount[/td]
[td]0-100[/td]
[td]100[/td]
[td]Changes the strength of 'Bug Burden' bots will recieve on reviving[/td]
[/tr]
[tr]
[td]skillReductionAmount[/td]
[td]0-100[/td]
[td]20[/td]
[td]How much their skill levels drop to their jobs default skill levels in percent[/td]
[/tr]
[/table]
Here are some example commands:
[list]
[*][code]changeReviveBotsSetting loseGeneOnDeath false
[*][code]changeReviveBotsSetting giveBugBurden true[/code] (This enables the punishment. Bots will recieve 'Bug Burden' when they revive) [*][code]changeReviveBotsSetting enableSkillReduction true[/code] (This enables the punishment. Bots will permanently lose some of their skill levels) [*][code]changeReviveBotsSetting disableHuskTransform false[/code] (This allows bots to transform into husks after dying again) [*][code]changeReviveBotsSetting bugBurdenAmount 50[/code] (This sets the amount of 'Bug Burden' the Bots recieve to 50. Now Bots will recieve 50 instead of 100 'Bug Burden'. But only if 'giveBugBurden' is also set to true) [*][code]changeReviveBotsSetting skillReductionAmount 80[/code] (This sets how much skills the bot will lose to 80%. But only if 'enableSkillReduction' is also set to true) [/list]
You have to have the 'ManageSettings'-Permission to use this command.
The command supports the vanilla auto complete (By pressing TAB) if you have clientside-lua installed.
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Bug Burden
What is 'Bug Burden'?
'Bug Burden' is a new Affliction created by this mod. It has multiple effects:
- Decreases Vitality(The Health of the BOT) by [10%-50%]
- Decreases Movmentspeed by [10%-50%]
- Gives a Skill-Penalty up to half of the BOTs gained Skills
These debuffs lessen with the strength of 'Bug Burden'. [10%-50%] means: 'Bug Burden' of Strength 1 will reduce the mentioned stat by 10% 'Bug Burden' of Strengt 100 will reduce the mentioned stat by by 50%
How do I get rid of 'Bug Burden'?
'Bug Burden' also gets healed slowly. It heals 0.028 per second. So the decreased Vitality, Speed and Skills will return after time passes. A revived BOT will be fully healed after ~1hour. You can also cure him at the Medical Clinic in an outpost.
I don't like the way 'Bug Burden' works
If you don't like its effects, they can be changed to your preference by editing the 'Afflictions.xml'. Keep in mind that all changes to the mods file will be overwritten the next time the mod updates.
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Other Information
What happens to their items?
Bots that revive will spawn with all the items which are left in their corpse. Just like genes disappear when a player dies, genes are removed and deleted upon the respawn of bots, if the bot had a gene splicer with genetic material in it.(This can be changed by following the steps mentioned above)
In case their corpse is deleted (Eaten by monsters, turned into a husk, despawned after some time) the bot will NOT respawn with their items(Also their genesplicer). You'll have to take the items out of his corpse/dufflebag.
Highlights
From source dataFootprint
A 23 KB download, rated a light load on a server.
Last update
Its author last shipped an update 2 mo ago.
Revive Bots - Endless Crew Respawns on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-08-11, released 2026-08-11, 23 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Revive Bots - Endless Crew Respawns.
Dependencies
- Required: LuaCsForBarotrauma
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Revive Bots - Endless Crew Respawns on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Barotrauma
- File size
- 23 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorDieRauteEnte, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
