Source-checkedTechnology & automation

Shapeshifter (mobile turrets)

by FLX · for Barotrauma

-=BACKGROUND STORY=- XSSN-842 "Shapeshifter" development began just before the end of the war following a requirement to produce an attack submarine that would be faster and better armed yet manned…

19KDownloads
3 yr agoLast updated
1 MBFile size
Steam WorkshopSource

About Shapeshifter (mobile turrets)

From Steam Workshop

-=BACKGROUND STORY=- XSSN-842 "Shapeshifter" development began just before the end of the war following a requirement to produce an attack submarine that would be faster and better armed yet manned…

-=BACKGROUND STORY=- XSSN-842 "Shapeshifter" development began just before the end of the war following a requirement to produce an attack submarine that would be faster and better armed yet manned by a smaller crew than the traditional designs due to manpower shortage. The experimental design shipyard came up with a concept codenamed "Shapeshifter" capable of redeploying its artillery around the ship to concentrate its firepower. A single prototype was produced before the war ended and the project was cancelled and classified shortly afterwards due to budget cuts. Nobody knows what happened to the prototype afterwards. If you ask the former employees of the shipyard they will tell you "One day it was just not here anymore".

-=TECHNICAL DATA=- Displacement: 18.366 flat-tons Cruise Speed: 21km/h WEP speed: 29km/h Dive speed: -17 / +16 Armament: 2 mobile "Scythe" turrets armed with quad coilguns 2 unfolding artillery turrets with railguns

-=FEATURES=- - Vertical and horizontal sliding turrets - Automatic batteries with two modes (recharge/anti-surge) - War emergency power mode for the engine requiering both reactor and battery power at the same time. - Maintenance mode for the ballast to facilitate the elimination of ballast flora - Automatic flooding management with two modes (flush/isolate)

Read the captain's log for more detailed information.

-=DESIGN NOTE=- - This ship can be manned by a relatively small crew in comparison to its size. It has a very powerful armament but the guns cannot be everywhere at once so you have to plan ahead. - For friendly play there are extra IDs in the captain's safe with colors corresponding to their role. Comments and bug reports are welcome, I will fix them as soon as possible. - AI have problem accessing the horizontally movin turrets

Highlights

From source data

Footprint

A 1 MB download, rated a light load on a server.

Last update

Its author last shipped an update 3 yr ago.

Shapeshifter (mobile turrets) on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2024-01-10, released 2024-01-10, 1 MB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Shapeshifter (mobile turrets).

Run Shapeshifter (mobile turrets) on a Barotrauma server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Technology & automation

Machines, power, logistics and automation.

Compatibility

Game
Barotrauma
File size
1 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorFLX, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Shapeshifter (mobile turrets), answered

Generated from the mod’s own source data.

Is it free?

Yes. Shapeshifter (mobile turrets) is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Shapeshifter (mobile turrets) from Steam Workshop and upload it to your Nxeon Barotrauma server in Files.

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