Source-checkedTechnology & automation

Snapback

by Steve_the · for Barotrauma

WARNING! this sub contains NO conventional reactor This sub operates via a faraday artifact in the boom on the front. Failing to manage the it and it's junctions will overload the grid, kill…

1.1KDownloads
6 mo agoLast updated
Steam WorkshopSource

About Snapback

From Steam Workshop

WARNING! this sub contains NO conventional reactor This sub operates via a faraday artifact in the boom on the front. Failing to manage the it and it's junctions will overload the grid, kill…

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WARNING! this sub contains NO conventional reactor

This sub operates via a faraday artifact in the boom on the front. Failing to manage the it and it's junctions will overload the grid, kill everyone, and/or leave you stranded without power. You have been warned.

[hr][/hr]

Stats and features

Tier two attack sub Priced: 15,000 mk Cargo capacity: 6 Crates Size: 52x12m

  • 3 Small turret hardpoints
  • 2 Coilguns pre-installed
  • 1 Large turret hardpoint
  • Railgun pre-installed
  • 1 high power discharge coil
  • Located on the front
  • An experimental artifact powerplant
  • By making use of a unique exciter chamber and specially fabricated supercapacitors the Snapback is capable of effectively capturing the electromagnetic pulses produced by a faraday artifact, giving it virtually unlimited range.
  • However the free energy comes at a cost, despite our engineer's best efforts the electrical components used to capture the pulses still take significant damage in the process, arks quite a bit, and makes a racket on par with abyssal creatures.
  • Watch the health of the generator and battery percentage carefully, and take immediate action to prevent overvolting.
  • And all three crafting stations
  • With linked large lockers of course.

In game Description

A custom modification of the humpback that attempts to improve upon it by replacing it's underpowered reactor with an extremely hazardous prototype artifact generator that's only slightly more powerful than the reactor it replaced. The electromagnetic discharges could theoretically augment the sub's existing firepower but is likely more than offset by the additional creatures drawn by the tremendous noise it also generates.

Notes

More faraday sub. Based this one off the Humpback since I figured humpback fans might like a different electrical challenge than just messing with charge rate. Dealing with the periodic pulses of way too much power should lead to interesting solutions.

Link to my other subs Link to even more subs

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 6 mo ago.

Snapback on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-04-11, released 2026-04-11

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Snapback.

Run Snapback on a Barotrauma server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Technology & automation

Machines, power, logistics and automation.

Compatibility

Game
Barotrauma

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorSteve_the, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Snapback, answered

Generated from the mod’s own source data.

Is it free?

Yes. Snapback is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Snapback from Steam Workshop and upload it to your Nxeon Barotrauma server in Files.

NxLabs

Run Snapback on a Barotrauma server.

Deploy in about a minute from $4.99 a month, then upload Snapback in Files.