Source-checkedGameplay & overhauls

Stickleback - MK 1

by lordFrith · for Barotrauma

THANKYOU FOR PURCHASING THE FRITHcorp Mk 1 Scout Submersible. Available armed or unarmed for challenging campaign start A Modern entry level sub for the "hands on" submariner Usage instructions…

933Downloads
5 yr agoLast updated
Steam WorkshopSource

About Stickleback - MK 1

From Steam Workshop

THANKYOU FOR PURCHASING THE FRITHcorp Mk 1 Scout Submersible. Available armed or unarmed for challenging campaign start A Modern entry level sub for the "hands on" submariner Usage instructions…

THANKYOU FOR PURCHASING THE FRITHcorp Mk 1 Scout Submersible.

Available armed or unarmed for challenging campaign start

A Modern entry level sub for the "hands on" submariner

Usage instructions included on logbook in captains safe

Class : Scout

RRP : Armed: 4354 Kr Hardpoints: 2354 Kr

Crew : 1 - 5

Experiance : Intermediate

Usage instructions included on logbook in captains safe

Start Up Sequence:

BASIC Check reactor lock is set to "Off" ["NR shutoff". Electrical Room] Engage Main Power Switch ["MAIN PWR". Electrical Room] Start up Nuclear Reactor [Reactor. Reactor Room] Engage Life Support ["On/Off". Engineering Room] Engage Interior Lighting ["Int". lighting panel. Command Room] Set Battery Charge Rate [Terminal. Electrical Room] Engage Super Capacitor Charge ["S - Cap Chrg on/off". Electrical Room]

TRANZIT Engage control station ["CTRL On/Off". Command Room] Navigation Lights ON ["Nav". lighting panel. Command Room] Gun Lights ON ["GUN Lights". Command Room] Trigger SafeLock OFF["TRIG lock". Command Room]

OPTIONAL Suit Oxygen Supply ON ["SUIT O2". Engineering Room] Bottle Oxygen Supply ON ["TANK O2". Engineering Room] Fabrication ON ["FAB on/off". Engineering Room] Auto Door Close ON ["AUTO DOOR". Command Room]

Specifications: Nuclear Reactor: Type: Glowing Joe's FusionMASTER 3000 Output: 3800 Fuel Economy : 0.18

Battery: Type: 2 x EuroCell Bunny Boilers Total Output : 1600 Total Capacity: 10000 Max Recharge : 500

Super Capacitor: Type: 2 x Shockomatic S-CAP dulux Total Output: 4000000 Total Capacity: 30 Max Recharge: 8

Engine: Type: Merlin "Mr Thrusty" Max Force: 550 Power Consumption : 2000

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 5 yr ago.

Stickleback - MK 1 on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2022-04-20, released 2022-04-20

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Stickleback - MK 1.

Run Stickleback - MK 1 on a Barotrauma server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Compatibility

Game
Barotrauma

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorlordFrith, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Stickleback - MK 1, answered

Generated from the mod’s own source data.

Is it free?

Yes. Stickleback - MK 1 is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Stickleback - MK 1 from Steam Workshop and upload it to your Nxeon Barotrauma server in Files.

NxLabs

Run Stickleback - MK 1 on a Barotrauma server.

Deploy in about a minute from $4.99 a month, then upload Stickleback - MK 1 in Files.