About Stolaire's Armory
From Steam WorkshopThis mod overhauls vanilla firearms and add new content. In addition to resprites, the idea of this modification is to balance firearms in terms of firepower, ammo cost and inventory space, since in…
This mod overhauls vanilla firearms and add new content. In addition to resprites, the idea of this modification is to balance firearms in terms of firepower, ammo cost and inventory space, since in vanilla it's quite uncertain, when some guns has an obvious advantage or disadvantage over others.
Vanilla changes:
- Removed the movement speed penalty for heavy weapons, except for the LMG
- Added unique underwater muzzleflash effects
- New recipes for ammunition: in most cases their cost has been reduced and is around 900 damage (physical+bleeding) per default material set (2 metal + 1 propellant), in another their production doesn't require a certain type of material, or does, but with increased output
- SMG, Revolver and Shotgun ammunition doesn't require recipe
- SMG, Revolver and Shotgun default rounds handicapped underwater
- Changed stun damage for high-RPM weapons
- Revolver: increased damage, added unskilled RoF handicap (120 RPM -> 60 RPM), increased damage by ~25%, removed armor penetration
- SMG: increased RoF (660 RPM), decreased damage multiplier (1.0), increased magazine size (25)
- Shotgun: decreased RoF (43 RPM)
- Rifle: increased default and handicap RoF (33/16 RPM), decreased armor penetration (20%), increased magazine size (8), removed grenade launcher (sorry)
- Assault rifle: increased RoF (600 RPM), increased magazine size (32), decreased damage by ~25%
- Handcannon: decreased RoF (50 RPM), added unskilled handicap
- HMG: increased damage by ~100%, decreased spread and RoF (450 RPM), mags cannot be stored in inventory, bandolier, or smallitem containers, but can be equipped in belt slot
- Machine Pistol: increased RoF (500 RPM), increased damage multiplier (0.9)
- Autoshotgun: increased damage multiplier (1.0)
- Grenade launcher: added recipe (require talent)
- Boomstick: reworked magazine
- Deadeye carbine: increased burst RoF (1000 RPM), decreased damage multiplier (1.2)
- Harpoon Gun: functionally unchanged
- Harpoon Coil-Rifle: increased damage multiplier (1.5), added armor penetration (50%), changed recipe
New content:
- Lever Action rifle: two-handed alternative to revolver with increased damage multiplier and slightly lower RoF, that holds 12 revolver rounds
- Heavy SMG: can be bought on stations, more accurate, has lower RoF but high damage multiplier
- Compact Grenade Launcher: single-shot grenade launcher that can be stored in inventory
- Depleted Fuel Shotgun Shells and Hardened Harpoons, made of Depleted fuel (require recipe)
Shotgun flash slug: alternative to Rubber Shell, fires one stun slugOBSOLETE, REPLACED WITH VANILLA RUBBER SHELLS- Armor-piercing and powerful Physicorium Assault Rifle ammo
- Handcannon Physicorium Round that deals more damage than default
- Three new secret weapons
Talents changes:
[*] Big Guns - added Handcannon Physicorium round recipe [*] Rifleman - added AP and Physicorium Assault Rifle magazine recipe [*] Munitions Expertise - Increases ammo fabrication yield [*] Gunsmith - removed Revolver round recipe [*] Don't Push It - added Compact Grenade Launcher recipe [*] Implacable - added Grenade Launcher recipe [*] Arms Race - added Depleted Fuel Shotgun Shells recipe [*] Heavy Hitter - added Hardened Harpoon recipe [/list]
Misc:
- Talent-exclusive magazines can be refilled without recipe
- Language overrides: RU and EN
Compatibility:
Item overrides:
revolver
revolverround
revolverrounddepletedfuel
smg
smground
smgrounddepletedfuel
machinepistol
smgmagazine
smgmagazinedepletedfuel
shotgun
shotgunshell
grenadelauncher
smgunique
shotgununique
assaultrifle
assaultriflemagazine
assaultrifleround
autoshotgun
shotgunslugexplosive
handcannon
handcannonround
rifle
riflebullet
hmg
hmgmagazine
hmground
harpoongun
harpooncoilrifle
Talent overrides:
gunsmith
bigguns
rifleman
munitionsexpertise
dontpushit
implacable
armsrace
heavyhitter
Language overrides (EN):
entityname.shotgunslugexplosive
entitydescription.assaultrifle
entitydescription.assaultriflemagazine
entitydescription.hmgmagazine
Language overrides (RU)
entityname.shotgunslugexplosive
entitydescription.rifle
entityname.assaultrifle
entitydescription.assaultrifle
entityname.assaultriflemagazine
entityname.hmgmagazine
entitydescription.hmgmagazine
Russian translation included
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 13 mo ago.
Stolaire's Armory on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2025-09-18, released 2025-09-18
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Stolaire's Armory.
Run Stolaire's Armory on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Barotrauma
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorStolaire, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
