About The Sunken Dutchman
From Steam WorkshopAn Abomination. That is what many are calling it. And they are right. A mobile pirate stronghold, forged together from the wrecks of their enemies. Many of the common submarines that are found on…
An Abomination. That is what many are calling it. And they are right. A mobile pirate stronghold, forged together from the wrecks of their enemies. Many of the common submarines that are found on Europa have been crudely integrated into the hull of this vessel. Some parts still recognisable, just more rusty, while other parts are vastly different, like the fact that it is using an entire barsuk as a ballast tank. Armed with many hardpoints, and two reactors stacked on top of each other.
This is the ingame description for the Sunken Dutchman.
It is simply put: A ship created from parts from several other default submarines. It has parts from:
Kastrull Humpback Barsuk Winterhalter Camel Herja Remora
The airlock, engine and reactor compartments are taken from the Kastrull, and has been modified to fit a more scrappy looking theme. What would be a fun way to do that you ask? Well why don't we just put to reactors ontop of each other, what couldd possibly go wrong!? Engine has also been slightly tweaked.
The front part is from the Humpback, and has been more modified than most parts of the sub. The navigation panel has been rerouted to steer the drone, which has been made to fit where the old airlock and airlock access previously was. The front ballast tank has been turned into ammunition storage, and the medbay have been repurposed to fit more periscopes. And deconstructor and fabricator has been removed to fit a vending machine.
The barsuk serves only one purpose in this submarine: Acting as a ballast tank. It has been completely transformed internally into a wreck and set at an slight angle to better strap onto the rest of the sub.
The Research compartment from the Winterhalter has become the heart of the Sunken Dutchman, providing access and, well, research. And also medical equipment.
From the Camel, one hump has been stolen, aswell as the connecting corridor with the fabricator and deconstructor.
The top of the Herja has provided a railcannon hardpoint, airlock, dockingport and oxygengenerator.
Lastly is the drone from the Remora. Unmoddified, except for the fact that it now has a bigger hardpoint hanging from chains and wires on the underside of the drone, as the last one was much too small.
The entire submarine has also been slightly modified to give it a slighty scrappier look. There are more rust decals, more wires coming off the engine and reactors. Some additional junctionboxes have been setup with what looks like sheet metal and nails.
I wanted each part of the ship to be recognizable by people that have previously used each sub, but still be slightly different.
Also, here is the link for the drone seperatly, as requested by booper02: https://steamcommunity.com/sharedfiles/filedetails/?id=3332448509
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 12 mo ago.
The Sunken Dutchman on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2025-11-01, released 2025-11-01
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of The Sunken Dutchman.
Run The Sunken Dutchman on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Barotrauma
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorBattlesong, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
