About THG Armory - NPC OVERRIDES
From Steam WorkshopIMPORTANT - This mod REQUIRES both THG Armory and THG Weapons packs in order to function properly, or else you may find NPCs lacking armor/weapons. ALSO IMPORTANT - THIS IS AN OVERRIDE! In order for…
[b]IMPORTANT - This mod REQUIRES both THG Armory and THG Weapons packs in order to function properly, or else you may find NPCs lacking armor/weapons.
ALSO IMPORTANT - THIS IS AN OVERRIDE! In order for it to work appropriately, be sure to load it BEFORE other mods which override outpost NPCs and bandits.[/b]
This mod distributes a large quantity of the weapons and armor found within THG Armory's "Vanilla" mod packs to NPCs on outposts, ranging from coalition members to separatists, bandits, pirates, and even civilians. Europa is a dangerous place - it would be unwise not to stay strapped!
Common, low-tier weapons are now much more readily found in the hands of almost all of Europa's inhabitants - auto pistols, makeshift firearms and basic revolvers are a staple carry by most, with civilian-grade long guns such as the Levergun making an occasional appearance. More NPCs now wear light ballistic armor as well to protect themselves against their fellow opium-riddled and armed members of sub aquatic society.
Higher-end weapons are available to security forces and high-tier bandits, such as assault carbines, semi-automatic shotguns and more. They also have a chance to spawn with high-tier armor such as the dreaded Rhino Assault Suit, Lynx Exoskeleton frame and both the riot and demolition suits. Mine workers and engineers of all sorts also are quite likely to spawn with Coalition standard safety-issue hard hats. Some high-end enemies even carry sidearms, in addition to a primary arm, in case they run out of ammunition.
PRE-EMPTIVE FAQ: Q: Why not include this base in the THG Weapons/Armor packs? A: Since the THG Armory pack is split up into multiple modules, it would be difficult to set up a integrated patch without excluding items from other modules, and i'm against lumping everything together into one giga-super-mega mod.
Q: Why not include content from melee, ammo, etc. ? A: I didn't want to force people to utilize all the packs if they don't want to, and unless i receive a lot of feedback asking for these additions i won't include them in this patch - so i decided to just use the two most popular.
Highlights
From source dataFootprint
A 341 KB download, rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
THG Armory - NPC OVERRIDES on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2023-09-20, released 2023-09-20, 341 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of THG Armory - NPC OVERRIDES.
Dependencies
- Required: THG Armory - 'Vanilla' Weapon Pack
- Required: THG Armory - 'Vanilla' Armor Pack
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run THG Armory - NPC OVERRIDES on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Barotrauma
- File size
- 341 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Authorcaninmyham, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
