About Trieste_(old)
From Steam WorkshopStats and features Tier two scout sub Priced: 24,000 mk Cargo capacity: 18 Crates Size: 33x19m Max Speed: 31 km/s Horizontal, 20 km/s Vertical Large hardpoint Dual coil pre-installed 2 Small turret…
Stats and features
Tier two scout sub Priced: 24,000 mk Cargo capacity: 18 Crates Size: 33x19m Max Speed: 31 km/s Horizontal, 20 km/s Vertical
- Large hardpoint
- Dual coil pre-installed
- 2 Small turret hardpoints
- 2 Chainguns pre-installed
- An Automatic discharge coil
- Located atop the bridge
- Balanced reactor controller
- Togglable on the bridge, also includes a crude sprinkler system so the engineers don't have to be immolated on top of being irradiated
- All three crafting stations and a research table
- With linked large lockers of course
- Various Color coded displays
- Two for reactor temp, Two Indicators for the Beam cannon's current charge, a depth gauge near the airlock that displays the required suit color, Battery charge%, Fuel level, and a couple other indicators for the ship's unique systems.
- The "Hyper ballast" system
- When enabled the Hyper ballast system allows the Trieste to flood it's two lower ballast tanks extremely quickly by bypassing the pumps and directly flooding them. The system is much more resistant to ballast flora than conventional ballast control but intern has a tendency to ingest fauna and other interlopers.
- The Sodium Ion Beam cannon
- By integrating a poorly understood Alien generator into a poorly implemented Molten salt reactor the engineers at subsurface electric have created an exceptionally dangerous and cost effective directed energy weapon. The Beam cannon is controlled by the periscope on the bridge with the ballast tanks situated around it to shield the crew from the highly radioactive device. Don't forget to keep it and the reactor loaded and don't stay too long in the compartment.
- Subsurface electric™️ automatic battery backup
- Charges/discharges automatically to prevent undervolting
- An Automated flood management system
- And Dugong style auto doors
In game Description
The Trieste is a High end research vessel built with the utmost focus on speed, stealth, and a laundry list of Qol features, at the cost of safety and efficiency.
Notes
Started building this one just wanting to adapt the (Irl) Trieste's interesting bathyscaphe hull into a sub. Over the course of building it the shape and features mutated quite alot, bordering on feature creep but I think the final package focused on maneuverability and the Cannon came out good.
Dan murphy 2023: "The design is very human"
Trivia: The Trieste was a bathyscaphe (self propelled submersible without active buoyancy control) built in 1958 that in 1960 became the first of only four vehicles to ever carry people to the bottom of the challenger deep, the deepest known point in earth's ocean.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Trieste_(old) on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2023-12-15, released 2023-12-15
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Trieste_(old).
Run Trieste_(old) on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Barotrauma
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorSteve_the, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
