About [UES] The HMS Kingfish
From Steam WorkshopThe HMS Kingfish was a former vessel of a rogue Coalition captain who perished of unknown causes at sea. After the submarine stopped responding to radio communication, a search party was dispatched…
The HMS Kingfish was a former vessel of a rogue Coalition captain who perished of unknown causes at sea. After the submarine stopped responding to radio communication, a search party was dispatched to see what had become of the former crew. A Coalition search team came across the vessel idling in the aphotic plateau, silently drifting with a damaged reactor. Upon entering the vessel, the search team discovered the interior in a state of disrepair, with most electrical function being badly damaged and unreliable. No signs of the surviving crew were found, with the only clue to their fate being the numerous bullet holes in the interior plating and a smattering of broken glass shards lining the floor of the medical bay.
The HMS Kingfish was towed into a coalition port and repaired with the intent of re-issuing the submarine to a new crew, although endless bureaucracy and internal disputes over the former vessels shipping manifest hampered this initiative. The submarine was later sold in a Coalition police auction. This is how you, an enterprising submarine captain, came into possession of this vessel. What secrets does this abandoned submarine have in store for you? It might be worth taking a look around.....
FEATURES
-Three standard issue Coilguns, located on the upper fore side, lower fore side and lower aft side respectively. -One dorsal-mounted railgun, fitted with a formerly decommissioned pneumatic auto-loading system -Forward Camera accessible via the command bridge periscope -Detachable combat-ready shuttle craft -Remote control shuttle capability -Special-Issue depth charge launcher -Autonomous Reactor fire suppression system -Brig outfitted with an illegal lethal gas dispersal system
KNOWN ISSUES
-The Mech experiences minor flooding upon redocking with the main craft. This is not an issue as it does not compromise the hull of either vessel. The water is quickly removed by the shuttle's interior pump anyway, meaning that this is only a minor annoyance and not a real problem. -The light in the bridge is not connected to the power system, yet still functions. I'm not going to rewire the whole sub to fit one more light on the junction box array, so this is staying the way it is.
Other Information
If you like this sub, check out my others inside my collection. As this was my first real sub I put on the workshop, they are all better than this.
https://steamcommunity.com/sharedfiles/filedetails/?id=2685047869
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 5 yr ago.
[UES] The HMS Kingfish on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2022-04-06, released 2022-04-06
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [UES] The HMS Kingfish.
Run [UES] The HMS Kingfish on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Barotrauma
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Author๖Un1ty, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
