About Zyleand Shipyard Drone Collection
From Steam WorkshopMOD Introduction This collection contains three periscope-controlled drones: the general-purpose combat drone "Lumen", the nuclear detonator drone "Radiant" and the cave cooperation drone "Glimmer",…
MOD Introduction
This collection contains three periscope-controlled drones: the general-purpose combat drone "Lumen", the nuclear detonator drone "Radiant" and the cave cooperation drone "Glimmer", In addition, the demo site also contains the drone installation method and several fancy stuff.
Note: This collection is for the purpose of demonstration, some data has not been balanced, the author is not responsible for any modifications to the drone’s logic component.
Drone Introduction
Note:For those using drones for the first time, it is highly recommended to first become familiar with drone operation in the demo site (Submarine Editor - Outpost Module - [ZS] Drone Collection Demo)
If you are using Performance Fix mod, please add following items and components to the priority list.
Client/Server High Priority Items: andcomponent,equalscomponent,greatercomponent,addercomponent,colorcomponent,subtractcomponent,multiplycomponent,dividecomponent,powcomponent,orcomponent,xorcomponent,notcomponent,concatcomponent,sincomponent,coscomponent,tancomponent,asincomponent,acoscomponent,atancomponent,roundcomponent,ceilcomponent,floorcomponent,factorialcomponent,abscomponent,squarerootcomponent,modulocomponent,relaycomponent,delaycomponent,memorycomponent,oxygendetector,waterdetector,smokedetector,motiondetector,signalcheckcomponent,regexcomponent,oscillator,wificomponent,reactor,reactor1 Client/Server High Priority Components: AndComponent,EqualsComponent,GreaterComponent,AdderComponent,ColorComponent,SubtractComponent,MultiplyComponent,DivideComponent,ExponentiationComponent,OrComponent,XorComponent,NotComponent,ConcatComponent,TrigonometricFunctionComponent,FunctionComponent,ModuloComponent,RelayComponent,DelayComponent,MemoryComponent,OxygenDetector,WaterDetector,SmokeDetector,MotionSensor,SignalCheckComponent,RegExFindComponent,OscillatorComponent,WifiComponent PS: I don't really know if Server High Priority Items/Components is necessary
The general-purpose combat drone "Lumen"
Item number: 101 Weaponry: Tri-burst pulse laser Features: - The hold left click to moves when the drone emits a blue light, and fires when the red light is on, this drone will automatically hover, double-click to switch modes - The drone can transmit sonar signals back to the mother ship to observe the terrain around the drone and to locate the drone
Combat drone demo:![]()
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The nuclear detonator drone "Radiant"
Item number: 174 Weaponry: Melt down blast of 21large reactors (reusable) Features: - When the drone emits a blue light, it can trigger a nuclear blast, and when it emits a red light, it cannot trigger a nuclear blast - Double click to trigger nuclear blast, but it will be an 1s delay before a nuclear blast can really be triggered, double click again to cancel the detonation. - - After a nuclear blast, another double click is needed to switch to move mode. - After triggering the nuclear explosion, you need to return to the mother ship to recharge before it can be triggered again, the recharge will take about 2-3min - - 700kw load will be added to the mother ship’s grid - - If the power of docking port being cut off the reactor of the nuclear detonation drone will lose its durability rapidly due to immersion in water and will eventually lose the ability to trigger a nuclear blast. Reactor durability will be gradually restored after power is restored. - The drone can transmit sonar signals back to the mother ship to observe the terrain around the drone and to locate the drone
Thanks to is ultra-devastating super blast, it can finish most of the task by a single double click
Like hunting pirate![]()
Or nest cleaning![]()
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The cave cooperation drone "Glimmer"
Item number: 141 Weaponry: 1 pulse laser Features: - Can be operated in mother ship or in-field - - Both operating methods is the same with the “Lumen” drone - With automatic following capability, you need to manually turn on the switch on the mother ship - - After turning on auto-follow, the drone will automatically follow human targets within the sensing range (range is about 16m) - - Safety WIFI can be set up to prevent drones from automatically following people inside the mothership - - - The blue lights on two sides of the drone will light up after the drone drives out of the safety WIFI range - - When auto-follow is enabled, the drone can still be operated through the periscope on the mother ship and in the field, and the periscope's movement commands will override the movement commands of follow mode
Cave exploration demo:![]()
Special Thanks
Bullock Pattern Jetbike : Drones’ double click switching Bronze Age: For its revolutionary drone SinerSAMA
Afterwords
Highlights
From source dataFootprint
A 533 KB download, rated a light load on a server.
Last update
Its author last shipped an update 24 mo ago.
Zyleand Shipyard Drone Collection on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2024-11-09, released 2024-11-09, 533 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Zyleand Shipyard Drone Collection.
Run Zyleand Shipyard Drone Collection on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Barotrauma
- File size
- 533 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorZyleand, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
