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[ENHANCED] Imperial Emporium

by Asail · for Conan Exiles

Imperial Emporium is a smorgasbord of different stuff; New creatures, items and whatever else I have available. I aim for this mod to be as unintrusive as possible so admins can decide for themselves…

8.6KDownloads
5d agoLast updated
613 MBFile size
Steam WorkshopSource

About [ENHANCED] Imperial Emporium

From Steam Workshop

Imperial Emporium is a smorgasbord of different stuff; New creatures, items and whatever else I have available. I aim for this mod to be as unintrusive as possible so admins can decide for themselves…

Imperial Emporium is a smorgasbord of different stuff; New creatures, items and whatever else I have available. I aim for this mod to be as unintrusive as possible so admins can decide for themselves what they intend to use. Every new creature will be admin spawn only - Anything unintrusive may be integrated into the basegame (for example halberds and nodachis as well as some placeables), with the rest also being admin spawn only.

Please refer to the Mod-Discord for additional information, attributions, works in progress, suggestions and feedback: https://discord.gg/ExTEhQYpuy

There is an item available ingame called the "Imperial Missive" which has information about content and availability. This list is also available as a .txt on the Discord.

An optional addon is available which distributes most content via basegame spawnlists: https://steamcommunity.com/sharedfiles/filedetails/?id=3775546154

There's also the same mod available with increased spawn chances: https://steamcommunity.com/sharedfiles/filedetails/?id=3818018653

This Mod contains (among other things): -Centaurs with a variation of headgear depending on their strength and function as new enemies as well as followers with a mount version available too.

-Nodachis with a full custom moveset; A Strength-based weapon for all Yamatai/Khitai players that don't wish to use a Katana or Bow - or anyone else of course.

-Halberds. An Agility based weapon which uses the old spear animations. They are seamlessly integrated into the base game alongside the Nodachis.

-Muskets. Slower and less versatile than the Bow, they pack quite a punch; If they hit their target. Scaling with Strength, they provide a viable alternative to exisiting ranged weapons. Since Muskets are not quite lore friendly, the Feats+Recipes will be admin spawn only. Players will also need to have to corresponding feat to actually use them, which can be integrated into existing class systems. Muskets use modified crossbow animations (for now?).

-The Dilophosaurus. With sharp teeth and a poisonous ranged attack, this prehistoric beast will surely be a dangerous foe as well as a valuable ally. Admins choose if and how the egg as well as the needed feed is available.

-The Acheronian Warlord, awakened from it's slumber inside the devkit and returning from the olden days of Age of Conan now as a late-/endgame boss, having learned a special spell or two in the meantime. -The Spinosaurus as well as the T-Rex, whose mighty roars strike terror in even the most steadfast of hearts; Be advised that their bite is in fact worse than their bark. If you manage to slay one of these mighty creatures and behead the corpse, you'll be able to mount it's head on your walls.

-The Putharjath, like the Acheronian Warlord, is a returning foe from the Age of Conan days, capable of some defensive sorcery as well as a poisonous breath.

-The Cave Beast, a nasty critter with sharp claws and fangs as well as a fear-inducing screech.

-Ogres, my lord! These brutish nomads are as strong as they are stupid, but do not underestimate them. They are hardy warriors and will cannibalise any foe that dares to cross them. (Props to anyone who gets that reference)

-A large swath of placeable prefabs, most of them buildable via an admin-only feat. (Feat Detached Hovels, additional feats learnable after)

-A special potion to counteract the effects of fear and terror, admin spawn only. (Feat Elixir of Bravery)

-A slew of offhand weapons to be used with a mainhand one.

-Pistols as a lighter, faster but less powerful alternative to Muskets. (Animations by Corintio)

-A differentiation of regular legendaries and a new mythic tier intended for endgame; Also some new mythic equipment.

-4 new armor sets; One clothing, light, medium and heavy each. Porting these was on of the first things i did back when I started modding years ago and it really shows. I've fixed them up as best as I can but past me really twisted and turned those Meshes to make them fit initially. Their feats as well as their mythic variants are admin spawn only, so you'll get to decide if you want to hand them out. (Feat Mercenary Armors as well as Civilian Clothing)

-The Craftsman Order Book as a new placeable, intended to be placed in player-owned housing inside of an NPC town. They're basically a crafting station that can craft almost anything, simulating the player giving crafting orders to any craftsmen or their guilds living inside the city. Admin spawn only of course. There's a version which needs Craftsmen Writs as fuel (also admin spawn only) as well as a version that does not need anything additional.

-Prisoner Cages as an alternative to the Wheels of Pain.

-And much more!

Special shoutouts to: -Sibercat for showing me how to multicast death animations for custom creatures -Ragnar Random for immortalizing Asail in GotC and being a swell dude -Funcom for providing us with their Devkit and strong modding support -Josh, Testerle, Amunet, Xevyr, Multigun, Wafflebutter, Hosav and all of the old guard for making Conan Exiles into far more than it ever would have been without modding

Highlights

From source data

Footprint

A 613 MB download, rated a light load on a server.

Last update

Its author last shipped an update 5d ago.

[ENHANCED] Imperial Emporium on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Conan Exiles — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-10-11, released 2026-10-11, 613 MB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 2 recorded builds of [ENHANCED] Imperial Emporium.

Recent builds

BuildReleasedGame versionsLoaders
2026-10-112026-10-11n/aWorkshop
2026-09-152026-09-15n/aWorkshop

Run [ENHANCED] Imperial Emporium on a Conan Exiles server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Admin & protection

Permissions, moderation, anti-cheat and land protection for the people running the server.

Compatibility

Game
Conan Exiles
File size
613 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-16Open ↗
  • ✓AuthorAsail, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

[ENHANCED] Imperial Emporium, answered

Generated from the mod’s own source data.

Is it free?

Yes. [ENHANCED] Imperial Emporium is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download [ENHANCED] Imperial Emporium from Steam Workshop and upload it to your Nxeon Conan Exiles server in Files.

NxLabs

Run [ENHANCED] Imperial Emporium on a Conan Exiles server.

Deploy in about a minute from $14.99 a month, then upload [ENHANCED] Imperial Emporium in Files.