About NMM_New_minion_multiplier
From Steam WorkshopNew Minion Multipliers New setting of the amount of damage dealt by thralls and pets (= enslaved NPCs and pets and horses) Four sliders scaled from 0.1 to 10, divided into thrall and pets Damage done…
New Minion Multipliers
New setting of the amount of damage dealt by thralls and pets (= enslaved NPCs and pets and horses)
Four sliders scaled from 0.1 to 10, divided into thrall and pets [list] [*] Damage done multiplier (multiplies the amount of damage that thrall inflicts) [*] Damage taken multiplier (multiplies the damage that the thrall receives) [/list]
You can set them in the mod menu displayed with the command "datacmd nmm"
- Thanks Rokalm for the idea -
[hr] [/hr] Tech stuff:
this mod NOT use 2.5v funcom setting "thrall to npc damage"
To save the set damage values, the mod uses entries from ServerSettings.ini MinionDamageMultiplier and MinionDamageTakenMultiplier These are unused in the current game and are safe to use.
The mod edits the basic basebpcombat, other modes that also edit this are incompatible.
[hr] [/hr] Detection of correct function / compatibility:
For detection and security, set this mod first in the load order and start the game / server as usual.
If baseBPcombat has been overwrite by another mod, you will be notified in the mod settings. (after using the "datacmd nmm" command) The NMM mod will be inoperative and your game / server will run without changes as before.
The mod checks if it has been overwriten by another mod, does not detect if he overwrite another mod! Therefore, the best place to place it is first in the load order.
If the NMM mod notifies you of an incompatibility and it is the first in the load order, it means that part of it was overwritten by another mod and so the NMM is not functional. however, it does not interfere with your game in any way and the other mods work as before.
[hr] [/hr] And the classic recommendation, the mod is 100% secure, however, back up the savedata first.
[hr] [/hr]
if you want to support my work, you can do so here: 
Join me in: [url=https://discord.gg/CfYtvng]
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 yr ago.
NMM_New_minion_multiplier on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Conan Exiles — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2022-12-07, released 2022-12-07
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of NMM_New_minion_multiplier.
Run NMM_New_minion_multiplier on a Conan Exiles server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Conan Exiles
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorKrump Von Spitzhacke, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
