About Pets Have AGILITY (1.0.4) - Enhanced
From Steam WorkshopTHIS IS THE ENHANCED VERSION [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3012058602]Click here for the Legacy version Sick of being disappointed by those high Agility growth rolls on…
THIS IS THE ENHANCED VERSION
Click here for the Legacy version
Sick of being disappointed by those high Agility growth rolls on your animals? Now it won't be such a bummer!
All pets have been adjusted so that they use a ratio of Strength/Agility based on their type. Sadly due to limitations with the devkit, I couldn't separate out some of the pets that were lumped together (most of the big cats, wolves and dogs, etc) but this means this mod won't be too disruptive to current games.
Any changes to growth rates/stats will only apply to newly placed pets, but the changes to the stats used for their damage should, so be aware. Damage modifiers shown on the stat screen also may not be entirely reliable.
CHANGES:
-Pets are assigned one of five categories of stat ratio, which affects their growths and damage:
- STR
- STR Bias
- BALANCED
- AGI Bias
- AGI
- STR/AGI: 100% damage from their stat, 10% damage from the other - STR/AGI Bias: 82.5% damage from their stat, 27.5% damage from the other - BALANCED: 55% damage from both stats
PETS:
STR
- Bear
- Boar
- Crocodile/Alligator/Salamander/Komodo (Snakes count as Crocodiles)
- Elephant/Mammoth
- Frost Giant
- Rhino
- Rocknose
- Shaleback
STR Bias
- Camel
- Gorilla/Grey Ape
- Yeti
BALANCED
- Horse
- Gazelle/Deer/Stag
- Sand Reaper
- Wolf
AGI Bias
- All Big Cats (Tiger, Panther, Bobcat, etc)
- Hyena/Scavenger
- Scorpion
AGI
- Ostritch
- Shoebill (Jungle Birds)
- Spider
COMPATIBILITY:
Because of the way it's set up, this mod should affect all DLC/Bazaar pets assuming they point to the same "weapons" and growth rates that the vanilla pets do.
As a failsafe, it also changes the "NPCWeapon" entry that all generic wildlife use in their attacks, so if a mod adds new pets that use it, they will at least gain a bonus 10% damage from their Agility scaling.
All changes are done in a targetted way, so if another mod changes the pet growths this one will overwrite/be overwritten depending on load order.
DISCLAIMER:
Mod uses Funcom assets something something copyright something something darkside
SELF PROMOTION
I am accepting tips from anyone feeling generous!
ATTENTION:
Any reports of issues should include actual information and not just "it doesn't work", I need some amount of information to work off Low effort or rude comments will be deleted
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 31d ago.
Pets Have AGILITY (1.0.4) - Enhanced on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Conan Exiles — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-09-16, released 2026-09-16
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Pets Have AGILITY (1.0.4) - Enhanced.
Run Pets Have AGILITY (1.0.4) - Enhanced on a Conan Exiles server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Conan Exiles
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorWyrd-Oh, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
