About Real Damage Mod
From Steam WorkshopTired of seeing naked enemies stand there and take about 15 hits to the face with a sword before dying? This mod is designed to lessen the boring grind of smacking opponents a thousand times, while…
Tired of seeing naked enemies stand there and take about 15 hits to the face with a sword before dying? This mod is designed to lessen the boring grind of smacking opponents a thousand times, while also giving a reason to level up the strength attribute!
Slice through enemies as if you were Conan himself!
This mod alters how much damage you do based off of your strength and ranged skill, while also making higher tier armors protect exponentially better than lower tier armors.
For example: at 0 strength with a stone sword, it might take 50 hits to kill a heavily armored NPC, and 10 hits for a naked NPC. Conversely, at 50 strength with an iron sword, you could kill an armored NPC in 1 hit! (You can 1 shot a naked NPC at around 25+ strength.)
This mod also changes how unarmed combat works, as fists now knock people out instead of making their bodies explode. (However, be careful; if you have the strength of Conan you might still kill them before they get knocked out (also you can beat them to death if you punch them long enough while they lay unconscious)).
Truncheons now deal increased concussion damage, with a big boost to the heavy truncheon attack (to reduce the large number of hits it takes to knock someone out).
Also... Grubs now fill you up 25 points instead of 5, because description even says "Disgusting, yet filling", and it is the size of a small dog. (Not that dogs are... filling.. it's just a size comparison okay?)
This mod is a work in progress for sure; it has not been tested on any servers, so I don't know how well it plays in multiplayer. Feel free to leave feedback, as I have not extensively tested this mod.
It deals with the following files: BP_ProgressionSystem, affecting the bonus damage based on attribute system. BPBaseCombat, affecting the way that armor works, making it scale better depending on the amount of total armor. ItemTable, which gives fists concussive damage, the grub more grubbiness, the truncheon more concussive damage, and giving certain weapons altered armor penetration.
If you enjoy a quicker combat, you might enjoy this. Playing with high vitality works fine still, as enemies who gang up, do a lot of damage. If you run out of stamina, you still could die against a high leveled mob. And armor has been tweaked, so a high armor skill might actually benefit a lot if you want to tank. So a balanced approach to stats could benefit you a lot.
(I have not tested ranged damage, but it should be a lot higher, let me know in comments).
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 10 yr ago.
Real Damage Mod on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Conan Exiles — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2017-03-02, released 2017-03-02
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Real Damage Mod.
Run Real Damage Mod on a Conan Exiles server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Conan Exiles
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorNezzen, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
