About aim_warmup_d
From Steam WorkshopNOTE: I AM NOT THE ORIGINAL AUTHOR OF THIS MAP! IF YOU ARE THE ORIGINAL CREATOR OF THE MAP AND WOULD LIKE ME TO TAKE THIS DOWN, PLEASE LET ME KNOW. This is a rough port of the classic aim map…
NOTE: I AM NOT THE ORIGINAL AUTHOR OF THIS MAP! IF YOU ARE THE ORIGINAL CREATOR OF THE MAP AND WOULD LIKE ME TO TAKE THIS DOWN, PLEASE LET ME KNOW. This is a rough port of the classic aim map “aim_warmup_d”, originally ported to CS:GO (2013) by forgotten/PLAYCASTERS. I have taken it upon myself to port this map over to CS2 due to what seems like an anonymous creator nowhere to be found online. And the original porters have yet to answer me. Plus it seems PLAYCASTERS no longer functions, their domain is up for sale and their social media is inactive. I strongly recommend selecting the "custom" mode as it offers more bots. "Casual" works as well, but it limits you to 6v6. The "deathmatch" works, but do let me know if you get crashes. Normal deathmatch also has chickens, if you don’t want chickens go custom and paste the commands I have written at the bottom*. If you’re somehow really bad with cfg’s and whatnot I have a discussion page with my own personal config.
Changes: [list] [*] Textures/materials: Walls and crates have been replaced since I couldn't locate the old ones. Importing external materials proved to be too cumbersome. Additionally, I've added the wall texture in more places for consistency. [*] Skybox: I picked a new skybox as the old one, the "office-sky-box", resulted in the sky just being black. [*] Wall with Crates: Previously, there was only darkness, so for consistency's sake, I created a new wall. [/list] I spent around 3 hours trying to make this work, guided by the two very helpful videos made by Filous CS and Bibo. Current problems: [list] [*] (I will not fix this), On the crate-wall, you can't walk all the way to the edge; there's an invisible wall that prevents it. [*] Old textures, as stated, are not imported and it is a bit of a hassle to do so. The colors are a bit off, so is the lighting. [*] (Will not fix this), The cfg for map doesn't execute itself, which is fine, get your own. [/list] Have fun!
*Btw, currently, in order for mp_randomspawn 1 to work, you need to be in deathmatch mode - by command you can do this “game_type 1; game_mode 2; sv_game_mode_flags 0; sv_skirmish_id 0;” - just be wary of spawning too many bots, or they’ll spawn inside each other.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 11 mo ago.
aim_warmup_d on Nxeon
From our catalogue- One-click install
- Not available. This mod isn't available as a one-click install here. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- CS2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2025-12-21, released 2025-12-21
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of aim_warmup_d.
Run aim_warmup_d on a Counter-Strike 2 server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGame modes & minigames
Game modes, minigames and competitive formats for your server.
Compatibility
- Game
- Counter-Strike 2
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorGamerBoy3102, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
