Source-checkedGame modes & minigames

CST Labs (BETA13) | Training map (AIM/BOTS/BALLS/JUMPS)

by SAZONISCHE · for Counter-Strike 2

Complete Skill Training Labs All-in-one training lab for CS2. Practice reaction time with target balls, master longjump mechanics with real-time strafe analytics, and sharpen your aim against…

391KDownloads
20d agoLast updated
65 MBFile size
Steam WorkshopSource

About CST Labs (BETA13) | Training map (AIM/BOTS/BALLS/JUMPS)

From Steam Workshop

Complete Skill Training Labs All-in-one training lab for CS2. Practice reaction time with target balls, master longjump mechanics with real-time strafe analytics, and sharpen your aim against…

Complete Skill Training Labs

All-in-one training lab for CS2. Practice reaction time with target balls, master longjump mechanics with real-time strafe analytics, and sharpen your aim against configurable bots. Each mode features adaptive difficulty, challenge scoring, and detailed performance stats.

🎯 Reaction Training — Balls

Shoot color-coded targets that spawn around you. Three modes: free practice, timed challenge with adaptive difficulty, and focus mode with decoy balls. Tracks reaction time, accuracy, and EMA stats.

🏃 LongJump Training — Jump

Vanilla KZ-style longjump practice with full strafe analytics: sync%, bad angles, overlap, dead air, per-strafe breakdown, air path deviation. Auto-moving landing platform.

🤖 Combat Training — Bots

Fight bots with configurable movement (sync/random), speed, crouch, freeze, rotation, and rush mode. Timed challenge with dynamic bot quota that scales with your performance. Detailed scoring with hit distribution and kill timeline.

Bot movement is custom-simulated using Source Engine physics — friction, acceleration, and deceleration are calculated every tick to replicate real player movement. Bots slow down on bullet impact and gradually recover speed, just like a real opponent would. This level of fidelity is unique to this map and makes training transfer directly to real matches.

Features

  • Persistent saves — best scores and settings preserved across sessions
  • Auto-save on room change
  • Debug mode for detailed performance logs
  • HUD message system with multiple display modes
  • Optimized with reflectivity dev textures throughout — minimal FPS impact, maximum training focus

Thanks

  • Ansimist — made the ball model that cracks apart. Sat on the shelf for 2 years waiting for its moment.
  • juice — huge help with KZ ideas and bot movement.
  • nofear — tons of ideas.
  • kny — made the bigger icons.
  • Alpham1n — frequent testing and feedback.
  • AIR — helped with design and UI.
  • Expert — helped with design and important details for players who actually come to practice.
  • Kurgut — helped with KZ and gave really solid advice.

Community

Have feedback or found an issue? Join the discussion:

Feedback & Balance

Difficulty is tuned for a wide skill range, but we want your input. If scoring feels too easy or too hard — use !debug in-game to enable detailed performance logs and share your results in the workshop comments. This helps us fine-tune the difficulty curves for all skill levels.

A personal project

This map started as an idea two years ago — a training tool I wanted to build but never had the time for. I finally made it happen. Every system here was designed the way I personally wanted to train: precise bot behavior, real strafe analytics, adaptive difficulty that actually responds to your skill level. I hope it helps your game as much as building it helped mine.

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Highlights

From source data

Footprint

A 65 MB download, rated a light load on a server.

Last update

Its author last shipped an update 20d ago.

CST Labs (BETA13) | Training map (AIM/BOTS/BALLS/JUMPS) on Nxeon

From our catalogue
One-click install
Not available. This mod isn't available as a one-click install here. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
CS2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-09-25, released 2026-09-25, 65 MB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of CST Labs (BETA13) | Training map (AIM/BOTS/BALLS/JUMPS).

Run CST Labs (BETA13) | Training map (AIM/BOTS/BALLS/JUMPS) on a Counter-Strike 2 server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Maps”

Game modes & minigames

Game modes, minigames and competitive formats for your server.

Compatibility

Game
Counter-Strike 2
File size
65 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorSAZONISCHE, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

CST Labs (BETA13) | Training map (AIM/BOTS/BALLS/JUMPS), answered

Generated from the mod’s own source data.

Is it free?

Yes. CST Labs (BETA13) | Training map (AIM/BOTS/BALLS/JUMPS) is free to download from Steam Workshop.

How do I add it to my Nxeon server?

This mod isn't available as a one-click install here. Download CST Labs (BETA13) | Training map (AIM/BOTS/BALLS/JUMPS) from Steam Workshop and upload it to your Nxeon Counter-Strike 2 server in Files.

NxLabs

Run CST Labs (BETA13) | Training map (AIM/BOTS/BALLS/JUMPS) on a Counter-Strike 2 server.

Deploy in about a minute from $11.99 a month, then upload CST Labs (BETA13) | Training map (AIM/BOTS/BALLS/JUMPS) in Files.