Source-checkedGame modes & minigames

Nade Arena - Inferno | 99 Lineups · Real Landing Zones | Smoke, Flash, Molotov & HE Practice

by Rixxz · for Counter-Strike 2

Nade Arena – Inferno | 99 Lineups · Real Landing Zones · Random Challenge · Speedrun Learn Inferno utility on the real map: walk into a ghost, put your crosshair on the reticle until it says READY,…

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About Nade Arena - Inferno | 99 Lineups · Real Landing Zones | Smoke, Flash, Molotov & HE Practice

From Steam Workshop

Nade Arena – Inferno | 99 Lineups · Real Landing Zones · Random Challenge · Speedrun Learn Inferno utility on the real map: walk into a ghost, put your crosshair on the reticle until it says READY,…

Nade Arena – Inferno | 99 Lineups · Real Landing Zones · Random Challenge · Speedrun

Learn Inferno utility on the real map: walk into a ghost, put your crosshair on the reticle until it says READY, throw – and see right away where it landed.

What it does

  • 99 lineups (57 smokes, 16 flashes, 22 molotovs, 4 HE) for T and CT. Every lineup tells you where to stand and what to aim at – things you can find in a real match without the reticle. Every landing zone and every reference release was measured with real throws on the current CS2 build – including the run and W + jumpthrow lineups.
  • Precise aim reticle right in front of the aimed surface. Close to it, arrows below the crosshair show the remaining correction in degrees.
  • Honest READY: position and aim inside this lineup's measured tolerance – whether it worked is shown by the landing.
  • Landing zone: inner ring = PERFECT, outer ring = GOOD (both count), red X = missed, with sound.
  • Main fix after a miss, taken from your real release: aim (° up/down/left/right), position, no jump in the throw, wrong mouse button or running speed.
  • R = reference throw: watch where a correct throw of the lineup lands.
  • Dashboard (E) in English, German or Spanish: Lineups (radar map + filters), Training, Settings, Help.
  • Random challenge: 5 utilities of one pool (A Site, B Site, CT Side, T Side) in a row against the clock, +5 s per miss.
  • Speedrun (5 random lineups, whole map) and Executes & Retakes (chained lineups, retakes with a countdown).
  • Exam mode, colour-blind palette (Okabe-Ito), sounds on/off, position tolerance.
  • Quick start: a 3-step introduction on your first visit (!intro shows it again).
  • Progress & medals per area: bronze (half of the lineups learned), silver (all learned), gold (all also landed in exam mode).
  • Precision class for every lineup from its measured aim tolerance: very precise, precise or forgiving - start with the forgiving ones.
  • Your own skins: your knife, gloves and agent from your inventory.

Controls

[table] [tr][td]E[/td][td]Dashboard[/td][/tr] [tr][td]R[/td][td]Reference throw of the current lineup[/td][/tr] [tr][td]Click a dot on the map / a lineup[/td][td]Teleport to the throw spot[/td][/tr] [tr][td]!random a | b | ct | t[/td][td]Random challenge[/td][/tr] [tr][td]!demo !next !prev !rethrow !clear !cam !stop !exam !lang !help !intro[/td][td]Chat commands[/td][/tr] [/table]

Notes

Landing zones measured with real throws on the CS2 build of 29 Oct 2026. Lineup positions from cs2util.com and cs2nades.gg, every one re-thrown and checked in game. Settings, learned lineups and best times are saved per player. 1 of the lineups comes from the "CSAFAP config package" by FNScence (https://github.com/FNScence/CSAFAP-config-package), licensed under CC BY-NC 4.0 (https://creativecommons.org/licenses/by-nc/4.0/): throw positions and angles adapted to this map, every landing zone re-measured. This map is free and non-commercial.

Deutsch

Inferno-Granaten auf der echten Map lernen: in den Geist stellen, Fadenkreuz aufs Zielkreuz, bis BEREIT erscheint, werfen – und sofort sehen, wo die Granate gelandet ist.

  • 99 Lineups (57 Smokes, 16 Flashes, 22 Molotovs, 4 HE) für T und CT. Jedes Lineup sagt dir, wo du stehst und worauf du zielst – mit Punkten, die du auch im echten Match ohne Zielkreuz findest. Alle Landezonen und Referenzwürfe wurden mit echten Würfen auf dem aktuellen Build gemessen.
  • Genaues Zielkreuz direkt vor der Zielfläche, Pfeile zeigen die Restkorrektur in Grad.
  • Ehrliches BEREIT: Position und Zielen liegen in der gemessenen Toleranz – ob es geklappt hat, zeigt die Landung.
  • Landezone: innerer Ring = PERFEKT, äußerer Ring = GUT (beides zählt), rotes X = daneben.
  • Hauptkorrektur nach einem Fehlwurf: Zielen, Position, kein Sprung, falsche Maustaste oder Tempo.
  • R = Referenzwurf, Dashboard (E) auf Deutsch, Englisch oder Spanisch.
  • Zufalls-Challenge (A-Site, B-Site, CT-Seite, T-Seite), Speedrun, Executes & Retakes, Prüfungsmodus, Farbenblind-Palette.
  • Einführung in 3 Schritten beim ersten Start (!intro zeigt sie erneut).
  • Fortschritt & Medaillen je Gebiet: Bronze (Hälfte gelernt), Silber (alle gelernt), Gold (alle auch in der Prüfung gelandet).
  • Präzisionsklasse für jedes Lineup aus der gemessenen Ziel-Toleranz: sehr präzise, präzise oder verzeihend.
  • Eigene Skins: dein Messer, deine Handschuhe und dein Agent aus dem Inventar.

Quellen: 1 Lineup aus dem „CSAFAP config package“ von FNScence (https://github.com/FNScence/CSAFAP-config-package, Lizenz CC BY-NC 4.0: https://creativecommons.org/licenses/by-nc/4.0/; Positionen und Winkel übernommen, alle Landezonen neu gemessen), weitere von cs2util.com und cs2nades.gg.

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 1d ago.

Nade Arena - Inferno | 99 Lineups · Real Landing Zones | Smoke, Flash, Molotov & HE Practice on Nxeon

From our catalogue
One-click install
Not available. This mod isn't available as a one-click install here. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
CS2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-11-04, released 2026-11-04

Game versions by loader

LoaderGame versionsNewest
Workshop

From 3 recorded builds of Nade Arena - Inferno | 99 Lineups · Real Landing Zones | Smoke, Flash, Molotov & HE Practice.

Recent builds

BuildReleasedGame versionsLoaders
2026-11-042026-11-04n/aWorkshop
2026-10-292026-10-29n/aWorkshop
2026-10-292026-10-29n/aWorkshop

Run Nade Arena - Inferno | 99 Lineups · Real Landing Zones | Smoke, Flash, Molotov & HE Practice on a Counter-Strike 2 server

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What kind of mod it is

From the catalog
Listed on Steam Workshop as “Maps”

Game modes & minigames

Game modes, minigames and competitive formats for your server.

Compatibility

Game
Counter-Strike 2

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-04Open ↗
  • ✓AuthorRixxz, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Nade Arena - Inferno | 99 Lineups · Real Landing Zones | Smoke, Flash, Molotov & HE Practice, answered

Generated from the mod’s own source data.

Is it free?

Yes. Nade Arena - Inferno | 99 Lineups · Real Landing Zones | Smoke, Flash, Molotov & HE Practice is free to download from Steam Workshop.

How do I add it to my Nxeon server?

This mod isn't available as a one-click install here. Download Nade Arena - Inferno | 99 Lineups · Real Landing Zones | Smoke, Flash, Molotov & HE Practice from Steam Workshop and upload it to your Nxeon Counter-Strike 2 server in Files.

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Run Nade Arena - Inferno | 99 Lineups · Real Landing Zones | Smoke, Flash, Molotov & HE Practice on a Counter-Strike 2 server.

Deploy in about a minute from $11.99 a month, then upload Nade Arena - Inferno | 99 Lineups · Real Landing Zones | Smoke, Flash, Molotov & HE Practice in Files.