About PG Aim - Procedural Aim Corridors
From Steam WorkshopPG Aim — Procedural Aim Corridors Every run is a brand new corridor. Hidden bots wait behind cover, peek, strafe, jump, rush you with shotguns and throw flashes. No two runs are the same, so you…
PG Aim — Procedural Aim Corridors
Every run is a brand new corridor. Hidden bots wait behind cover, peek, strafe, jump, rush you with shotguns and throw flashes. No two runs are the same, so you train your reactions instead of memorising spawns.
CS2 port of the CS:GO map "Procedurally Generated Training Map" by SCOPE.GG. All credit for the original concept and design goes to them.
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How it works
- Pick your settings in the lobby, then start a run
- A corridor is generated from random modules, with bots placed ahead of you out of sight
- Clear every bot — the exit only opens once they are all down
- Get scored on kills, speed and how hard your settings are, and try to beat your top 5
Features
- Procedural corridors — new layout every run, or replay one with a fixed seed
- Varied modules — open plaza, balconies with bots shooting down, long alley, chicane, pillar hall and stairs, mixed into the classic corridors
- Modern lobby — an octagonal training hub with every setting on its own wall, all guns hung on a gun wall, and a Nuke-style airlock and exit
- Smart bots — they only step out when you can see past their cover, gun already drawn and turning on you
- Real peeks — wide swings, shoulder baits, jiggle peeks, angle holds and delayed peeks, with a dead stop before they shoot
- Bots that react — they fall back to cover when hit and repeek, punish your reloads, and come out when a teammate dies
- Rats — shotgun rushers that follow the corridor to reach you
- Flashes, jumps, strafes — each behaviour can be toggled
- 4 bot difficulties built on Valve's CS2 bot profiles: human aim with overshoot, recoil control and crouch sprays
- Adaptive bots (optional, lobby toggle or !adaptive) — clean runs make them sharper, deaths calm them down
- On-screen HUD — points, bots left, time and accuracy
- Speed bonus and top 5 highscores per difficulty, saved between sessions
- Gun wall — shoot a weapon on the wall to play with it
- Presets — save and load your favourite settings
Lobby settings
- Bot amount, bot difficulty, bot armor
- Bot and rat weapons: pistols, SMGs, rifles, shotguns
- Headshot only
- Player health, health and armor restored on kill
- Ammo: infinite clip / infinite reserve / refill on kill
- Primary and secondary weapon
Chat commands
- !seed N — fixed seed for the next runs (0 to 999999999)
- !noseed — back to random runs
- !showseed — show the current seed
- !adaptive — bots adapt to your level, says ON or OFF (off by default)
- !r — restart
- !h — help
How to play
Subscribe, launch CS2, then Play > Workshop Maps and select the map. Offline, solo.
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Early version — mappers wanted!
This is still an early version. The goal is to make it look and feel like a real CS2 map. If you are a mapper and this project hypes you, contact me at neutronbzh@gmail.com so we can build it together:
- new corridor modules
- a brand new spawn / lobby
- and above all better textures to raise the visual quality of the map
Bug reports and ideas are welcome in the comments.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 43d ago.
PG Aim - Procedural Aim Corridors on Nxeon
From our catalogue- One-click install
- Not available. This mod isn't available as a one-click install here. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- CS2 — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-09-23, released 2026-09-23
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of PG Aim - Procedural Aim Corridors.
Run PG Aim - Procedural Aim Corridors on a Counter-Strike 2 server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGame modes & minigames
Game modes, minigames and competitive formats for your server.
Compatibility
- Game
- Counter-Strike 2
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorNeuTroNBZh, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
