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AI Bandits

by Hunterz · for DayZ

Description This mod adding to game NPC AI based on Infected simulation. So its completely different than any other AI mods using player simulation. Big benefit is very low FPS consumption when…

112KDownloads
2 mo agoLast updated
381 MBFile size
Steam WorkshopSource

About AI Bandits

From Steam Workshop

Description This mod adding to game NPC AI based on Infected simulation. So its completely different than any other AI mods using player simulation. Big benefit is very low FPS consumption when…

Description

This mod adding to game NPC AI based on Infected simulation. So its completely different than any other AI mods using player simulation. Big benefit is very low FPS consumption when compare to player based AI. Mod aiming to server admins which dont like lot of dependencies and want lightweight and fun AI mod.

Mod is far from be complete, there are still lot of things to do, but I wanted to release it early because I would like get feedback , new ideas and proposals from you players and admins. Keep in mind there can be some bugs or problems, but do not hesitate and report it on my discord. All bug reports and proposal can help improve this mod.

Dont worry those NPCs not shooting thru walls, not giving headshots from 1km range and sometimes they are kinda dumb. Yes they are not soldiers, not maintaining formation, but who cares? They behave more like players, unpredictable and sometimes dumb.

With Infected simulation there are lot of limitations, but we really not need all features which players have and due this we can save lot of server power.

Due limitations of infected simulation are recognized only rifles and pistols in hands, rest of items is set as onehand for now.

In future will be added more features, so stay tuned!

Main Features

- AI patrols even with dogs (when dog mod installed) - AI snipers - AI NPC near helicrashes - Static NPC (basically TalkingNPC features with sound and emotes) - trigger spawn using SpawnerBubaku (when group name and trigger name match)

Configuration

At first run mod will create json configs which are almost self-explainable. With mod are also shipped some default example configs for various maps. Further help you can get on discord, see below. You can setup loadouts, weapons, waypoints, triggers for snipers... Explained config is shipped with mod in mod folder.

You can define patrols of Bandits or Guards factions. Right now Bandits attacking only players and can have dog in patrol (when dog mod installed), Guards attacking Zeds, Predators and players only when they raised weapon or even hands. Purpose of snipers is cover some military areas and shoot to all players who enter trigger zone. For easy setup of trigger zone you can show it visually in game. Static NPCs have same functionality like old TalkingNPC mod (triggers, sounds, animations) and they can be used in trader areas, safe zones and so on. Later will be added more emotes and animations to those static NPCs.

Documentation

Check Wiki Page

Further Info

No repacks allowed. Don't ask. Repacking is cancer of DayZ community.

You are allowed to look into mod for learning purposes or if you want know how it works.

Discord: https://discord.gg/49FvN7rRpF

Any feedback welcome!

-Hunterz-

Credits

Sajid_Alfa - original idea, lot of shared code from his stalker NPC mod MDC - big help with survivor body parts config and scripts lappaduch - lot of ideas and code freeman - some code for simulating damage and shooting Waltari - testing, feedback, example configs Weyland - English voices for traders RusGamerPro - additional Russian voices (female) MagicMuggle - additional english female voices Kamelie - additional czech female voices Misho - great help with models fixes Fenwichs456 - sponsoring models, retexturing, spanish voices HUEVO - sponsoring models El Emperador - sponsoring models Snaggletooth - sponsoring models Spreyeers - additional czech voices ZHUBOWULA - additional chinese voices PCBandit100 - additional english voices Mudarken - additional polish voices Violet - additional czech female voice all authors of models from turbosquid,cgtrader for his great models

Highlights

From source data

Footprint

A 381 MB download, rated a light load on a server.

Last update

Its author last shipped an update 2 mo ago.

AI Bandits on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-08-05, released 2026-08-05, 381 MB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of AI Bandits.

Dependencies

  • Required: CF

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run AI Bandits on a DayZ server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Maps”

Performance

Makes the game or server run faster or lighter without changing how it plays.

Compatibility

Game
DayZ
File size
381 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorHunterz, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

AI Bandits, answered

Generated from the mod’s own source data.

Is it free?

Yes. AI Bandits is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download AI Bandits from Steam Workshop and upload it to your Nxeon DayZ server in Files.

NxLabs

Run AI Bandits on a DayZ server.

Deploy in about a minute from $10.49 a month, then upload AI Bandits in Files.