About Auto Stack - Proper
From Steam WorkshopRDM_AutoStack - Auto Stacking Done Proper You know when you're looting around, picking up ammo one bullet at a time and your inventory looks like a bomb's hit it? Yeah, that's sorted now. 100%…
RDM_AutoStack - Auto Stacking Done Proper
You know when you're looting around, picking up ammo one bullet at a time and your inventory looks like a bomb's hit it? Yeah, that's sorted now.
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100% Original RDM Work
This mod is built from scratch by RDM. Every line of code, every config option, every ounce of trial and error.
Due to repeated theft, with fake devs claiming this work as their own and reuploading it obfuscated, the licensing has been tightened and DMCA notices have been filed. This mod is still free to use and free to learn from. But it is NOT free to reupload, repack, or pass off as your own. If you see this mod on the workshop under any name other than RDM_AutoStack, it's stolen. Report it. Subscribe here for the real version with proper updates and support.
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What's it do?
Pick up stackable items > they automatically stack with whatever's already in your gear.
Pants, jacket, backpack, vest, doesn't matter. It finds the stack and sorts itself out. Drop stuff in a barrel, tent or crate and the same thing happens in there. Simple as.
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Features
- Auto stacks ammo, bandages, rags, nails, if it stacks, it stacks
- Searches your ENTIRE inventory across every container, not just the slot you dropped into
- Works in storage containers too, barrels, tents, crates, loot chests, the lot
- Container sweeps group everything by type in one pass, drop a mixed pile in and it all sorts at once
- Smart Target stacking, tops up the closest-to-full stack first to reduce wasted space
- Health Level Matching, Pristine bandages won't merge into Damaged stacks (toggleable)
- Skip Item In Hands, items currently equipped never get pulled into stacks mid-action (toggleable)
- Reservation-aware merging, never pulls an item a player is mid-drag on
- Ammo count override compatible, works with count=100 type configs (RDM_BulletBalance, ZenAmmo, etc)
- Custom stackables supported, modded items using varQuantityMax or varStackMax work out the box
- Stats line, periodic RPT summary of merges, sweeps and every refused merge by reason (toggleable)
- Item Blacklist, exclude specific classnames from auto-stacking entirely
- Blacklist Prefixes, blanket-exclude entire item families with a single entry (e.g. "Mag_" skips every magazine)
- Blacklist Base Classes, exclude entire inheritance trees (e.g. "Edible_Base" skips all food, modded included)
- Container Blacklist, exclude trader storage, quest caches, safezones, anything you want untouched
- Per-container settle delays, give loot chests a longer settle window without slowing barrels and tents
- Ground pile stacking, dropped items merge into nearby matching piles, off by default
- Live config reload, edit blacklists, caps and timings mid-session with no restart (toggleable)
- Reorganising your own kit won't trigger stacking, move stuff between vest and backpack without it vanishing
- Splitting still works, we're civilised here, split stacks are never instantly re-merged
- Debug toggle, clean logs in production, verbose when troubleshooting
- Auto-updating config, new fields appear on version bump, your existing settings preserved
- Verify-after-merge safety net, items never silently disappear during stacking
- Atomic engine-managed merges, hardened against inventory sync corruption under heavy load
- Event-driven architecture, zero CPU cost when nothing's happening, instant response on pickup
- Fully configurable via JSON
- Server-side, lightweight, no client faff
- 1.29 compatible
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Configuration
Config auto-generates on first boot at:
YourServerProfile/RDM_Configs/AutoStack/config.json[/code]
When the mod updates and adds new settings, your config is automatically refreshed on next boot. New fields get sensible defaults, your existing values stay exactly as you set them. No manual JSON merging required.Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 47d ago.
Auto Stack - Proper on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-08-30, released 2026-08-30
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Auto Stack - Proper.
Run Auto Stack - Proper on a DayZ server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- DayZ
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Author[REDEMPTION]SoLo^, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
