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CJ187-RandomMineFields

by CJ187 · for DayZ

With this mod you get landmines and claymores that are activated immediately at spawn and warning signs in 4 designs. This mod is now standalone and do no longer require SimpleSpawner. The mod will…

35KDownloads
23 mo agoLast updated
Steam WorkshopSource

About CJ187-RandomMineFields

From Steam Workshop

With this mod you get landmines and claymores that are activated immediately at spawn and warning signs in 4 designs. This mod is now standalone and do no longer require SimpleSpawner. The mod will…

With this mod you get landmines and claymores that are activated immediately at spawn and warning signs in 4 designs.

This mod is now standalone and do no longer require SimpleSpawner. The mod will create a server config.json where you can define disarm settings and let mines spawn.

CJ187-RandomMineField.json

-> You can allow disarming the mines -> You can set how long it takes to disarm a mine -> You can allow reusing the disarmed mines -> You can set the chance to fail disarming the mines -> You can set how much mines will spawn with MIN and MAX value -> You can let them spawn on predefined positions or -> You can set coordinates to generate a dynamic minefield -> You can place a safezone in this dynamic minefield where no mines will spawn (eg if you want a military base surrounded by mines)

The landmines are identical to the original ones and cause the same damage. The claymores are no remotetriggered, they will detonate when you walk 5 meters infront of them.

If defusing is allowed, the landmine can be collected and placed again. the claymore will be exchanged into the vanilla remote triggered one.

More different landmines and vehicle mines will be added in the future.

Big credits going thankfully at Evgeny__N from LOWNER.dev, he wrote the code for the server config and the settings. He is the reason why this mod are now more flexible and userfriendly!

[H1]For suggestions or questions, please contact me in my Discord. No Repack requests! Dont ask![/h1]

It will be nice, when you will support me for more free Mods in the Future.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 23 mo ago.

CJ187-RandomMineFields on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2024-12-01, released 2024-12-01

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of CJ187-RandomMineFields.

Run CJ187-RandomMineFields on a DayZ server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Maps”

Maps

Its source category doesn’t say more about what it does, so NxLabs lists it under Other.

Compatibility

Game
DayZ

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorCJ187, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

CJ187-RandomMineFields, answered

Generated from the mod’s own source data.

Is it free?

Yes. CJ187-RandomMineFields is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download CJ187-RandomMineFields from Steam Workshop and upload it to your Nxeon DayZ server in Files.

NxLabs

Run CJ187-RandomMineFields on a DayZ server.

Deploy in about a minute from $10.49 a month, then upload CJ187-RandomMineFields in Files.