About Dynamic Ambient Sound System
From Steam WorkshopEnhance Your Experience with Dynamic Environmental Music and Sounds Are you tired of the current lackluster dynamic music system? This mod introduces an innovative, interactive, and fully dynamic…
Enhance Your Experience with Dynamic Environmental Music and Sounds
Are you tired of the current lackluster dynamic music system? This mod introduces an innovative, interactive, and fully dynamic sound system designed to bring your environment to life with music and sounds that respond to in-game events.
Current Features: - Dynamic Music: Reacts to injuries caused by other entities. - Ambient Soundscapes: Experience evolving ambient music that adapts to your surroundings. - Configurable Settings: Easily adjustable via a JSON file.
Upcoming Features: - Dramatic Encounter Music: Triggered when other entities are spotted. - Critical Condition Music: Plays when the player’s health is low or when infected by viruses. - Improvements to all sound ranges in the game - Voices for Expansion AI
Additional Enhancements: - Adjustable Volume: Control the volume directly from the menu. - ExpansionAI Compatibility: Seamlessly integrates with ExpansionAI. - Smooth Transitions: Enjoy smooth fade-in and fade-out effects.
Configuration Guide
The cooldown seconds time before hit music starts.
EEHIT_MUSIC_INTERVAL = 120.0;[/code]
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The fade duration time in seconds.
[code]FADE_DURATION = 5.0;
-------------------------------------------------------------------------------------------- The time in seconds when the sound should be lowered after no hit has occurred for a certain number of seconds.
INACTIVITY_THRESHOLD = 10.0;[/code]
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The time in seconds until the sound volume is set to 0. This time should include the Inactivity Threshold plus the Max Inactivity Duration. For example, if the Inactivity Threshold is set to 10 seconds and the Max Inactivity Duration is 10 seconds, set this value to 20 seconds.
[code]MAX_INACTIVITY_DURATION = 20.0;
-------------------------------------------------------------------------------------------- The final time until the hit music is completely stopped after the music gets MAX_INACTIVITY status
DELETE_AFTER_FADE_DURATION = 10.0;[/code]
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[h1]If you want to add own music[/h1]
Visit https://github.com/AmKoma/Custom_DSS
[b]Important Note:[/b]
- This mod temporarily disables the DayZ "DynamicMusicPlayer" class.
[b]Recommended for Hardcore PVE Servers:[/b]
To fully experience the immersive sound system, join the server:
[GER] The Last Stand | Expansion Vanilla | Hardcore PVE | Quests
[b]Discord Support[/b]
If you need help, join our Discord: https://discord.gg/R6dQQaChcR
[b]Legal Notice:[/b]
Repacking or reuploading this mod is strictly prohibited. A DMCA takedown will be issued if violated.Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 17 mo ago.
Dynamic Ambient Sound System on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2025-05-17, released 2025-05-17
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Dynamic Ambient Sound System.
Dependencies
- Required: CF
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Dynamic Ambient Sound System on a DayZ server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- DayZ
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorKOMA, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
