About RestartWarner
From Steam WorkshopHelp You can find me on my DayZ Development Discord . Come there if you need help or have ideas! Donations welcome If you like this mod, please consider donating ! <3 Tested with DayZ Expansion…
Help
You can find me on my DayZ Development Discord. Come there if you need help or have ideas!
Donations welcome
If you like this mod, please consider donating! <3
Tested with
- DayZ Expansion
- LBMaster's Advanced Groups
- Notifications by DaemonForge
Description
If you have been an automated server restart system, you know these issues:
- Players miss the restart messages in the chat
- Players may have the chat disabled entirely
- Players get kicked mid-flight in their heli because they miss the messages
- Extra work for admins
- Frustrated players
This mod aims at mitigating those things. It will react to RCON (not normal ingame chat) messages in the chat and do some things:
- Display an eye-catching but slim banner at the top of the screen
- An extra banner "MOD UPDATE" can be displayed with is_mod_update
- Banner activation time can be configured with start_warning_at_minute
- Message changes with every message after that
- When the counter decreases, the minute square blinks a few times
- Supports UTF8 for non-ASCII alphabets like kyrillic, greek, korean etc
In case you have to skip a restart, but the banner is already visible, you can send restartwarner clear with an rcon tool like DaRT
Configuration
At first install, a configuration file with these default values will be created in $profile:RestartWarner/RestartWarner.json.
{
"version": 2,
"debug_log_level": 1,
"environment": 1,
"messages": [
{
"restart_message_until_before_number": "(Global) Admin: Server is restarting in",
"restart_number_unit": "minutes",
"hide_chat_message": 0,
"subtract_from_restart_number_minutes": 0,
"start_warning_at_minute": 5,
"is_mod_update": 0
},
{
"restart_message_until_before_number": "(Global) Admin: Server is going down in",
"restart_number_unit": "seconds",
"hide_chat_message": 0,
"subtract_from_restart_number_minutes": 3,
"start_warning_at_minute": 8,
"is_mod_update": 1
}
]
}
version
Config version. Don't change this.
debug_log_level
Amount of log output to $profile:RestartWarner.log (client and server). 1 means only display critical errors, while 5 makes it very chatty. On your live server, always have it on 1, unless you have to debug it. Only 1 and 5 are possible.
environment
Can be disregarded, just for development and testing.
Message configuration
restart_message_until_before_number
The default value is also the default CFTools value for the messages. You can configure / localize the restart message in CFTools: Go to Manage > Localization > Server restart countdown. restart_message_until_before_number has to match the configured message in CFTools until before the "minutes" variable.
restart_number_unit
Unit of time in the incoming restart message. "minute" and "second" are possible. CFTools sends minutes, while OmegaManager sends seconds.
subtract_from_restart_number_minutes
If the restarting system has a prekick, but can't do the coundown towards the kick, like OmegaManager, the prekick minutes need to be subtracted from the incoming minute amount.
start_warning_at_minute
You can configure at which minute of the countdown the message will activate.
hide_chat_message
Passthrough the restart messages to the normal chat. This applies only to restart messages after the banner activation.
CFTools configuration
To have the message count towards the player kick instead of towards the actual restart, go to Manage > Localization > Server restart countdown, and replace {{ minutes }} with {{ delta }}.
Credits
Thanks to my "family" at FOG FamilyOfGamers, without their support I wouldn't be where I am today. Join their Discord for the ultimative experience of how a DayZ community should be!
Extra special thanks to AVcrazy21 for designing this awesome steam workshop page icon!
Legalese
- The mod may NOT be repacked, aka used in a mod pack or server pack
- The mod may be used on monetized servers, as long as Bohemia's monetization guidelines are followed
- The mod may only be uploaded to the Steam Workshop under my account name (inkihh)
Copyright 2024-2025 inkihh
Highlights
From source dataFootprint
A 255 KB download, rated a light load on a server.
Last update
Its author last shipped an update 18 mo ago.
RestartWarner on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2025-04-25, released 2025-04-25, 255 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of RestartWarner.
Dependencies
- Required: CF
- Required: Dabs Framework
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run RestartWarner on a DayZ server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogChat & community
Chat, voice, Discord, clans and other community features.
Compatibility
- Game
- DayZ
- File size
- 255 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Authorinkihh, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
