About SQUAT Deployable Houses
From Steam WorkshopS.Q.U.A.T. Deployable Houses Placeable, Lockable, Powered Housing for DayZ. Place your building, fit a code lock, run lights and appliances off a battery charged by the sun. 10 buildings, a working…
S.Q.U.A.T. Deployable Houses
Placeable, Lockable, Powered Housing for DayZ.
Place your building, fit a code lock, run lights and appliances off a battery charged by the sun. 10 buildings, a working power system, rain water collection barrel that freezes in winter and a fridge that genuinely keeps your food cold. hope you enjoy :)
**Converted into 12 Languages.
NO REPACKING - Any re-uploads of this mod or code without permission will receive a DMCA notice. Look and learn by all means.

The buildings
[*] Wooden Room [*] Wooden Stilt House [*] Small Container [*] Ironwood Cabin [*] Hollow Pine Lodge [*] Black Ridge Cabin [*] A-Frame Fishing Cabin [*] Northstar Lodge [*] Willowbrook Lodge [*] Round Cabin [/list]
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Power
Battery New high capacity 6000 charge battery, four times a vanilla truck battery. It can run two ceiling lights for just under 12 hours, or one full night. Put four powered appliances on the sockets instead and you will get about two and a half. All configurable in the setting.
It weighs 40kg. Hauling one is a decision, not a pickup.
Solar Panel Charges the batteries from daylight. Output scales on three things: time of day, current weather, and the condition of the panel. A ruined panel generates nothing at all.
Power Inverter A panel with no inverter does nothing, and an inverter with no panel does nothing — same as the real hardware.
If charging a battery off the system using the battery charger, It sets how much of the generated charge actually reaches the charging battery, 65% by default.
Power Sockets Each socket draws power from the battery. you can plug in most things that you can use on a generator or Plug type 2.
Lighting The light bulb draws power from the battery while lit and burns out after a set amount of hours. 10 bulb colours: warm white, blue, cyan, green, orange, pink, purple, red, yellow and a disco Bulb.
Server owners can switch the power requirements off if they would rather lights just work and change the Bulbs burn out rate in the server config.
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Water
The rain barrel holds 250 litres — about 60 canteens — and fills whenever it rains, scaled by rain intensity and the barrel's condition. Fill bottles and canteens straight from the barrel or pour water back into the barrel. But it will turn to river water the moment it rains.
You can Drink the water with your bare hands, but remember the water that comes out the barrel isn’t clean, so you are best to boil it or use tablets to make it safe to drink.
In cold weather it freezes solid and you cannot draw from it. Light the fireplace and it thaws. A full barrel stops collecting; a ruined one collects nothing.
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Fridge
A ZIL Moskva, plugged into a wall socket. Holds 2°C inside while powered and runs food decay at a quarter speed or what’s configured by the server owner.
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Raiding and Dismantle
Every building takes a code lock. The only way in is through the codelock. Works With Expansion and the normal CodeLock Mods.
( Will add RA Base Building CodeLock Shortly and any other popular one )
One door is open at a time, and any open door shuts itself after two minutes or whatever the config is set to. Doors always come back closed after a restart.
Buildings dismantle back into their kit with a screwdriver in 10 seconds, and Codelock raid with a Configurable Raid Tool. hacksaw is set to default 60s. Both are fully configurable and both can be switched off completely.
Placed buildings last 45 days untouched by default, and interacting refreshes the timer.
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Server Owners
- config file. - types.xml supplied.
[b]Read the README before installing — the types.xml merge, don't replace.
If you like it, feel free to use it. If you have any issues, suggestions or improvements, please contact me here or on Discord.
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Special thanks;
Fox - Late night brainstorming sessions :)
CrashTestRick - For test the mod on your Community Server FAFO and making the Power Inverter model among others.[/b]
[ O&N ] Nomad - For new SQUAT models
NO REPACKING - Any re-uploads of this mod or code without permission will receive a DMCA notice.
Click the Picture or Click the link to Join Discord https://discord.gg/DRrkYduHsb
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 7d ago.
SQUAT Deployable Houses on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-27, released 2026-10-27
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 2 recorded builds of SQUAT Deployable Houses.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-27 | 2026-10-27 | n/a | Workshop |
| 2026-10-17 | 2026-10-17 | n/a | Workshop |
Run SQUAT Deployable Houses on a DayZ server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogBuilding & decoration
Blocks, furniture, decorations and building tools.
Compatibility
- Game
- DayZ
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorSToNED, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree

