Source-checkedMaps & scenarios

Treasure Hunt

by Dr. Schleuch · for DayZ

ZMG TreasureHunt Find a treasure map, follow the marked spot, survive the infected guarding it and unlock the chest with the key hidden in the map. A dynamic treasure hunt event for DayZ servers - no…

3Downloads
31d agoLast updated
Steam WorkshopSource

About Treasure Hunt

From Steam Workshop

ZMG TreasureHunt Find a treasure map, follow the marked spot, survive the infected guarding it and unlock the chest with the key hidden in the map. A dynamic treasure hunt event for DayZ servers - no…

ZMG TreasureHunt

Find a treasure map, follow the marked spot, survive the infected guarding it and unlock the chest with the key hidden in the map. A dynamic treasure hunt event for DayZ servers - no other mods required.

How it works

[olist] [*]Treasure maps spawn as normal loot. [*]Study the map (hold it in your hands) - the treasure event starts, the map now shows a red cross and you receive an old key. [*]Travel to the marked location. Depending on the map you will find a stranded ship wreck, an abandoned subway car, a ruined wooden house - or nothing at all, because the treasure is buried. [*]For the last few metres the treasure detector helps: switch it on, hold it in your hands and follow the beeping as it gets faster, shows the distance in meter [*]Deal with the infected guarding the spot, unlock the chest with your key and loot it. [/olist]

Features

  • Different event types - ship wrecks, abandoned subway cars on the railway, ruined houses, chests hidden in existing map buildings and buried treasures you have to dig up with a shovel or pickaxe
  • Locked treasure chest - every event has its own key, only the matching key opens the chest
  • Treasure detector - beeps faster the closer you get to the chest and only works for the player who studied the map. Needs a 9V battery, the display lights up when switched on and you can raise it in first person like a GPS
  • Infected guards - configurable amount, radius and classes per event type, they even spawn and walk on ship decks and inside buildings
  • Loot pools - weighted loot with min/max items per chest and a max count per item
  • Race mode (optional per map) - all other players get a hint where the treasure is hidden, the reader of the map has a head start
  • 10 treasure maps for Chernarus included, each with its own location and its own map texture with a red cross
  • Multiple events at once - different maps can run in parallel (configurable limit), but each map only once at a time and never two events at the same spot
  • Restart safe - if the server restarts during an event, the key turns back into an unread treasure map, nothing is lost
  • Server friendly - staggered clean-up, no global broadcasts, event objects are not persistent
  • Fully configurable via JSON - every file contains notes explaining each setting
  • Detailed log - one log file per server session for easy troubleshooting

Included assets

  • Treasure map (retexturable via hidden selection "camo")
  • 4 different keys
  • Treasure chest (cannot be picked up)
  • Treasure detector (GPS device with glowing display, 9V battery)
  • Abandoned wooden house
  • Abandoned subway car with interior (fits the DayZ railway)

Installation

  • Add the mod to server and client like any other mod.
  • Start the server once - all config files are created in profiles/ZMG_TreasureHunt/
  • Add the treasure maps and the detector to your types.xml (found in the Extras folder).

Config files

[table] [tr][th]File[/th][th]Content[/th][/tr] [tr][td]config.json[/td][td]runtime, number of simultaneous events, despawn, detector, debug, player messages[/td][/tr] [tr][td]Variants.json[/td][td]event types: objects, chest spots, infected[/td][/tr] [tr][td]LootPools.json[/td][td]loot pools with weights and limits[/td][/tr] [tr][td]TreasureMaps_<map>.json[/td][td]treasure maps of a map: event type, key, loot pools, locations[/td][/tr] [/table]

The default setup is made for Chernarus and uses vanilla items only. Other maps can be added with their own TreasureMaps_<mapname>.json. Modded items can of course be used as well, just adjust the JSON files.

Repack / Usage

Repacking or reuploading this mod is not allowed. Feel free to use it on your server.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 31d ago.

Treasure Hunt on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-10-04, released 2026-10-04

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Treasure Hunt.

Run Treasure Hunt on a DayZ server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Maps”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
DayZ

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-04Open ↗
  • ✓AuthorDr. Schleuch, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Treasure Hunt, answered

Generated from the mod’s own source data.

Is it free?

Yes. Treasure Hunt is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Treasure Hunt from Steam Workshop and upload it to your Nxeon DayZ server in Files.

NxLabs

Run Treasure Hunt on a DayZ server.

Deploy in about a minute from $10.49 a month, then upload Treasure Hunt in Files.