About [Client] Map Marker
From Steam WorkshopMap Marker WHERE WAS MY PACKBACK?? You no longer will have this problem. This client side mod allow u to mark anything and added and highlight in your map. and there is a button on ESC menu to point…
Map Marker
WHERE WAS MY PACKBACK?? You no longer will have this problem. This client side mod allow u to mark anything and added and highlight in your map. and there is a button on ESC menu to point it with arrows. [hr][/hr]
Controls
[table] [tr][th]Input[/th][th]What it does[/th][/tr] [tr][td]Ctrl + Alt + Left-click a target[/td][td]Mark it / unmark it. Too far away? Your character walks over and marks it on arrival.[/td][/tr] [tr][td]Ctrl + Alt + Left-click yourself[/td][td]Clear ALL markers (including lost "?" records).[/td][/tr] [tr][td]Hover a marker icon on the map[/td][td]Shows the target's name. Works for modded creatures too.[/td][/tr] [tr][td][Locate Markers] button in the ESC menu[/td][td]Spawns paired ground arrows between you and every nearby marked target (archive-resonator style). Hover an arrow to see the name.[/td][/tr] [/table]
Item tracking
[table] [tr][th]What happens[/th][th]What you see on the map[/th][/tr] [tr][td]The target moves / someone carries it[/td][td]The icon follows in real time.[/td][/tr] [tr][td]You pick it up[/td][td]Icon quietly hides. Drop it and the icon comes right back.[/td][/tr] [tr][td]It disappears (someone took it, it burned...)[/td][td]A "?" box stays at its last known spot, and your character calls out who probably took it (whoever was standing closest).[/td][/tr] [tr][td]The exact same item shows up near you again[/td][td]The marker re-attaches automatically. Identity is verified, so no look-alike substitutes.[/td][/tr] [tr][td]You come back to the "?" spot and it's really gone[/td][td]The marker announces "it's gone" and clears itself.[/td][/tr] [/table]
Native map rendering
- All icons are drawn by the game's own map renderer: full-bright above the fog of war (moon-lens treatment), zero lag when panning or zooming.
- Items show their inventory icons right on the map. Targets without any icon get a treasure-X mark.
- Compatible with corner-minimap mods (Minimap HUD etc.). They read the same renderer, so markers show up there too.
Notes
- Client-side only.
- Markers are saved per world and restored when you come back.
- Marking plays a small local smoke effect and a quick pickup animation. Other players see nothing.
- Up to 50 markers; the oldest gets pushed out.
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Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 mo ago.
[Client] Map Marker on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Don't Starve Together servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Don't Starve Together — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-07-11, released 2026-07-11
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [Client] Map Marker.
Run [Client] Map Marker on a Don't Starve Together server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Don't Starve Together
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorN0US, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree

