Source-checkedCreatures & NPCs

DayW - The Zombie Mod

by Sümi · for Don't Starve Together

https://media.discordapp.net/attachments/857550345977462795/1086777096858247288/names_zombies.png?ex=65ece18b&is=65da6c8b&hm=d6243bc8ad246f288275df58d0b121a0ddb8176ed334912529bf6b50d57f8ecc&=&format=w…

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4 yr agoLast updated
Steam WorkshopSource

About DayW - The Zombie Mod

From Steam Workshop

https://media.discordapp.net/attachments/857550345977462795/1086777096858247288/names_zombies.png?ex=65ece18b&is=65da6c8b&hm=d6243bc8ad246f288275df58d0b121a0ddb8176ed334912529bf6b50d57f8ecc&=&format=w…

A whole new mob type

Their main activity is lurking around in the Constant and aggro on players around them. They climb out of the ground endlessly and randomly, but there are few tricks to fight against them and even benefit of them.

Health: 125 Damage: 15 Negative Sanity Aura: -20/min

They can be staggered (making them cancel their attacks) if you deal 50 or more damage to them.

They don't get on well with light

Zombies can be stunned with any form of light source. When they are „stunned” they stuck in the insanity headache animation as long as they are in the radius of the light. Once they are out, they continue their last task.

Zombie types

There are four type of zombies: - Grey brain - They hate any type of light - Red brain - They hate natural and fire-related light - Blue brain - They hate artificial light - Brainless ones - They are immune to any type of light

Zombie Brain

Zombies prioritize brains over everything. If there’s a brain item on the ground, all nearby zombies lose aggro and rush to pick it up. Consequently, if a player carries a brain in their inventory, they rush to kill the player as well. In both cases, they recklessly continue the chase until the brain has been picked up by them or the brain carrier player has been killed and the carried brain has been eaten.

The brain can be eaten by both the player and the zombies. It restores 15 Hunger and decreases Sanity by 40.

Brainless zombies won't eat brains, instead they put it in their own skulls, transforming themselves into a grey brain zombie.

Zombie Arm

All zombies have a chance to drop a Zombie Arm item when they die. It can be used both as a weapon and as a Crockpot filler - even if it has the same effect there as a Monster Meat.

This is the only item that zombies can pick up as well and use as a weapon. It deals 45 damage to mobs and 65 damage to players (if used by another player) as a weapon with 75 uses.

Brainstaff

Players can craft a new item, the Brainstaff. While it's equipped, the spawn rate of the zombies highly increases around the wielder and - just like with the regular brain item - they will start to chase the carrier.

However, during these chases, zombies can set up themselves so much that they will go and attack any other non-zobmie mob they can find.

The staff deals 50 damage when used as a weapon. It spoils, but doesn't lose durability from attacks. Brainless zombies can use it to put a grey brain into their skulls - destroying the staff in the process.

Zombie Drops

- One brain (if they have one) - 1-3 Monster Meat - 0-1 Bone shards - 0-1 Zombie Arm

Thriller Night

During full moon, all zombies do the dance emote until sunrise. They only stop it if they have been hit.

Behaviour around other mobs

Zombies won’t attack and can’t become aggro targets to any mob except: - If the player attacks a zombie with a companion, the companion can attack the zombie (like a befriended pigman, Kronk, etc.) - If a mob accidentally damages a zombie with an area damage effect, the zombie will attack the damage dealer (keeping the sinkhole movement). The target mob is able to counterattack. - Zombies don’t help each other. If a zombie has been attacked, the other zombies won’t bother to help. They have individual aggro triggers.

Updates

2023.03.23.: Zombie aggro range and spawn restriction around structures is now configurable. WX78's light module added to Blue Brain Zombie light list. Improved Zombie AI about their behaviour around walls and fences. V1.0.: The mod has been published, collecting feedback.

Credits and special thanks

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 4 yr ago.

DayW - The Zombie Mod on Nxeon

From our catalogue
One-click install
Supported on Nxeon Don't Starve Together servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Don't Starve Together — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2023-03-23, released 2023-03-23

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of DayW - The Zombie Mod.

Run DayW - The Zombie Mod on a Don't Starve Together server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Content”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Compatibility

Game
Don't Starve Together

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorSümi, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

DayW - The Zombie Mod, answered

Generated from the mod’s own source data.

Is it free?

Yes. DayW - The Zombie Mod is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

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