Source-checkedWeapons, items & crafting

Handymanness

by hime · for Don't Starve Together

Takes your action and attack buttons to a whole new level: equipping and crafting are actions too, right? === IMPORTANT: === Read the whole text before asking any questions. If you do post, be polite…

4.6KDownloads
11 yr agoLast updated
Steam WorkshopSource

About Handymanness

From Steam Workshop

Takes your action and attack buttons to a whole new level: equipping and crafting are actions too, right? === IMPORTANT: === Read the whole text before asking any questions. If you do post, be polite…

Takes your action and attack buttons to a whole new level: equipping and crafting are actions too, right?

=== IMPORTANT: === Read the whole text before asking any questions. If you do post, be polite and concise. This mod was originally written for the vanilla version. This port has been tested to some extent before going public. Bug reports are most welcome. Great thanks to Rusty | Skypaladin for testing and giving some good feedback and interesting ideas.

ISSUES: The mod works for the player who hosts the server, locally. To make it work all around, I would have to make it a server based mod, and it would involve a lot of programming to make up for Klei's kludgy code. Unfortunately, I don't have the time to do that. If you think you can and want to invest your time in this, let me know, I'll explain you the issues. If Klei improves their network interfaces and respective API, then yes, I'll be happy to do it myself. :)

DESCRIPTION:

No screenshots because there is no point to it. The mod has no visual cues, just as the action and attack buttons.

If no actions are available for the ACTION button (i.e. pressing spacebar doesn't cause your character to do anything), then this mod will:

1) Check which tools (for digging, mining or chopping) you have in your inventory. 2) Of those NOT found, which ones you can craft. 3) Look for possible interactions for the unequipped/not yet crafted tool(s). 4) Equip a tool, if a target for an existing tool is found. 5) Otherwise, craft a tool, if a target for that tool is found.

if you press the ATTACK button and are not equipped with a weapon (bare handed or equipped with a tool), AND there is a weapon in your inventory, then the weapon dealing the most damage will be equipped; if you are not wearing armor (body or head), and there is any such item available in the inventory, it will be automatically equipped as well. BEWARE OF FIRE: you probably know what happens if you jettison your backpack near a fire...

What about darkness? What if equipping something puts away my torch/miner's hat?

The mod figures out when it is dark and prevents this from happening. It also equips light sources automatically.

The mod is configurable. Much of this automation has influence on game balance, and altering that is up to each user's taste. You can choose: 1) For each tool, whether it is auto-craft, auto-equip or just the regular behaviour. 2) Whether to avoid crafting tools which are available for pickup in the vicinity - but outside of the action button's radius. 3) Whether golden tools are crafted or not and, if so, whether they have priority over regular ones. 4) Whether the mod is active by default and inhibited with ALT (i.e. ALT + Space to NOT use the mod), or the other way around (i.e. the mod only kicks in if you press the spacebar while holding down ALT). You can also choose to use the CTRL key instead of ALT. 5) What to prioritize (chopping/mining/digging). 6) Whether weapons/armor/helmets are auto-equipped. 7) Whether to equip light sources.

Disclaimer (previously removed because it is obvious from the description above): There is some other mod in the workshop called Auto-Equip, which hasn't been maintained. I never downloaded it, because 1) it was defunct and 2) it didn't do what I wanted anyway.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 11 yr ago.

Handymanness on Nxeon

From our catalogue
One-click install
Supported on Nxeon Don't Starve Together servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Don't Starve Together — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2015-10-10, released 2015-10-10

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Handymanness.

Run Handymanness on a Don't Starve Together server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Compatibility

Game
Don't Starve Together

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓Authorhime, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Handymanness, answered

Generated from the mod’s own source data.

Is it free?

Yes. Handymanness is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Handymanness on a Don't Starve Together server.

Deploy in about a minute from $4.99 a month, then add Handymanness in one click.