About Kingdom - Core Components
From Steam WorkshopDesign: MercuryLamp | Code: old_fish | Art: A Pingjun (阿平君) QQ group: 1020458234 Farmer's Hut mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1768821433 This mod adds the Kingdom economy,…
Design: MercuryLamp | Code: old_fish | Art: A Pingjun (阿平君)
QQ group: 1020458234
Farmer's Hut mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1768821433
This mod adds the Kingdom economy, a reputation (rank) system and hired mercenaries.
Video (by 老蘑菇): https://www.bilibili.com/video/av69758795
---------------- Buildings ----------------
Barracks: 5 Boards + 10 Cut Stone Black Market: 5 Boards + 10 Gold Nuggets Flag: 5 Silk + 2 Boards Noble Badge: 10 Gold Nuggets (one per player)
None of the buildings require science. They can be hammered down and will return all of their building materials.
---------------- Mercenaries ----------------
Squire: 5 silver (melee, 20% damage reduction, 1 HP/s regen) 260 HP / 30 damage [Knight+] Halberdier: 1 gold (melee, 55% damage reduction, +2 attack range, 1 HP/s regen) 300 HP / 50 damage [Baron+] Heavy Halberdier: 10 gold (melee, 65% damage reduction, +2 attack range, 1 HP/s regen) 600 HP / 80 damage [Count+] Royal Halberdier: 50 gold (melee, 75% damage reduction, +2 attack range, 1 HP/s regen) 800 HP / 100 damage [Prince+] Block: 20% chance to block an incoming attack
Throne Guard: 100 gold (melee, 85% damage reduction, +2 attack range, 2 HP/s regen) 1200 HP / 120 damage [King] Stagger: 25% chance to stun the target for 1 second when attacking Block: 35% chance to block an incoming attack
---------------- War Tokens ----------------
Every mercenary comes with a war token. Mercenaries follow and guard the token, not the player. If the token disappears for any reason, the mercenary disappears with it. If the mercenary is killed, the token disappears automatically. The token can be recycled at the Barracks; recycling it makes the mercenary disappear. Tokens can only be placed inside a Noble Badge or a Flag. Tokens cannot be given to other players, and other players cannot take them out of a Flag. If the Flag is destroyed, the tokens inside are destroyed with it. Each rank has a fixed maximum number of tokens (see the table below).
---------------- Ranks (reputation required / max mercenaries) ----------------
King 350 reputation / 30 mercenaries Prince 265 reputation / 20 mercenaries Duke 195 reputation / 16 mercenaries Marquis 135 reputation / 12 mercenaries Count 85 reputation / 10 mercenaries Viscount 45 reputation / 6 mercenaries Baron 20 reputation / 4 mercenaries Knight 5 reputation / 2 mercenaries
A player can only obtain one Noble Badge; once obtained, the current rank is shown in front of the player's name. When the rank goes up, the number of token slots increases accordingly. The Noble Badge levels up by gaining reputation from killing special creatures.
---------------- Reputation sources ----------------
Spider +1 Spider Warrior / Spitter / Hider / Dropper / Shatter Spider +2 Tentacle +2 Cookie Cutter +2 Hound / Ice Hound / Fire Hound +2 MacTusk +10 Treeguard +10 Spider Queen +15 Bearger / Deerclops / Antlion / Moose-Goose / Klaus / Dragonfly +30 Ancient Guardian / Malbatross / Crab King +50 Ancient Fuelweaver / Toadstool +80 Other bosses also count towards reputation
---------------- Black Market (what it buys / prices) ----------------
Low difficulty (~10 gold per fight) Deerclops Eyeball 10 gold Bearger Fur 10 gold Goose Feather 3 gold each Malbatross Beak 4 gold / Feather 1 gold each
Medium difficulty (~25 gold per fight) Dragon Scales 8 gold (2-3 per Dragonfly) Royal Jelly 4 gold (~6 per Bee Queen) Guardian's Horn 25 gold Wormlight 25 gold Shield of Terror 25 gold Pure Brilliance 14 gold Horror Fuel 6 gold (~4-5 per fight) Wagpunk Bits 6 gold (~4-5 per fight) Milky Whites 7 gold (~3-4 per fight)
High difficulty (~50 gold per fight) Shroom Skin 20 gold (2-3 per Toadstool) Shadow Heart 50 gold Alterguardian Hat Shard 50 gold
Materials Red / Blue Gem 2 gold, Purple Gem 5 gold, Green / Yellow / Orange Gem 6 gold Thulecite 2 gold Dreadstone 12 gold Moon Rock 5 silver Moon Glass 1 silver, Charged Moon Glass 2 silver
---------------- Currency ----------------
10 copper = 1 silver 10 silver = 1 gold
----------------------------------------------------------------- Found a bug? Please leave a comment below.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3d ago.
Kingdom - Core Components on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Don't Starve Together servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Don't Starve Together — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-31, released 2026-10-31
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 3 recorded builds of Kingdom - Core Components.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-31 | 2026-10-31 | n/a | Workshop |
| 2026-10-30 | 2026-10-30 | n/a | Workshop |
| 2026-05-23 | 2026-05-23 | n/a | Workshop |
Run Kingdom - Core Components on a Don't Starve Together server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Don't Starve Together
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-02Open ↗
- ✓AuthorMercuryLamp, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
