About Long-range Research
From Steam WorkshopTweak the range of research/crafting machines (individually per type), and access recipies from more than one machine at a time . This mod lets you adjust two ranges from which you can use the…
Tweak the range of research/crafting machines (individually per type), and access recipies from more than one machine at a time.
This mod lets you adjust two ranges from which you can use the research-machines; "Normal" and "Long". You can then apply one of these settings to each type of machine individually. With this mod, you can also benefit from multiple prototypers at once, meaning that the recipies of all prototypers you are within range of will all be available at the same time! No more scrambling to be closest to the machine you want to utilize. If you're in its range, you can build from its techtree.
Settings Information
'Long range' can be between 4 and 5000, with several increments! 'Normal range' can be between 2 and 20. Game default is 4.
A word of caution!!!
BE CAREFUL setting 'Long range' too high! For each player on the server, it multiplies the amount of processing power needed to scan for people close to research machines, and the resulting LAG AFFECTS ALL PLAYERS. For me, 5000 is a good setting for playing alone. Generally set it to maximum 5000 divided by potential number of players is to be considered the maximum setting. There's no way to be sure that one player with a slow machine won't lag, so if you're hosting a public server, best set it conservatively. About 20 will already give you quite a nice range to cover a small base, so unless you want to be able to craft from a REALLY long range, anything over 100-200 is overkill.
Usage notes
a. Does NOT require you to make a new world before taking effect. b. This mod only works if the host of the server has enabled it. c. When using this mod as a host, this will apply to all the players on the server. d. When using a dedicated server, enabling/disabling this mod requires a respawn of all players or a server restart. e. Only one prototyper can be "active" in the game at once, meaning only one of the prototypers within your range, will be running its animation. This is a game limitation, and fixing it, will mean changing too many classes.
Link to Don't Starve / Reign of Giants /Shipwrecked version
Links to my other DST mods (Steam pages)
Auto Stack and Pick Up - Gives you MANY settings for automatically stacking or picking up newly spawned and manually dropped stackable items. Blow Darts Any Feather - Allows you to add extra recipes for any blowdart, so you can use any feather to craft them. Fishing Buddy - Allows you to edit all settings pertaining to fishing. Long-range Containers - Allows you to change the distance you can move away from containers before they automatically close. Metabolizer - Allows you to set the base rate of hunger, from 400% of normal loss, and all the way to 200% gain. Monster Ash Drop Tuner - Allows you to set a chance for monsters, prey, animals and characters (not players), to NOT replace their loot with ash when they die burning and screaming. No Wet Items - Removes the possibility of inventory items being wet. Resurrection Tuner - Tune the resurrection penalties, and starting stats after resurrection, plus crafting-cost of revival-items. RPG Items (global edition) - Any weapon, armor and helmet has a chance to be imbued with special modifiers when they are generated by the game (by world generation, crafting, drops etc). Sanity Tuner - Allows you to tune the sanity gain and loss players receive from many things, including moisture and auras! Sleepy Time - Allows you to set the amount of gain/loss of each stat for each sleep-tick, AND how often sleep-ticks occur, as well as # of uses for tents and siesta huts. Stat Regen And Degen - A customizable stat regen AND degen system for health, sanity and hunger. Temperature Tuner - Allows you to tune the rate at which the temperatures of the players rise and fall (separately) using percentages, and change the minimum and maximum temperature caps for the players as well. Time Your Own Boss - Allows you to set the number of day-cycles before bosses start to arrive.
Tags: science machine prestihatitator alchemy altar research prototyping prototype crafting craft range longer multiple many tweaker tuner
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Long-range Research on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Don't Starve Together servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Don't Starve Together — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2023-05-20, released 2023-05-20
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Long-range Research.
Run Long-range Research on a Don't Starve Together server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Don't Starve Together
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorUltroman the Tacoman, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
